File

plugins/mod_admin_socket.lua @ 11034:233196135048

mod_component: Reply with a different error when not connected The wait, service-unavailable is overloaded by XEP-0045 to mean that the room has reached the maximum number of users. See #1495. Bouncing errors for components is tricky since there is no way to tell that it comes from the server hosting the component, not from the other end of the component connection.
author Kim Alvefur <zash@zash.se>
date Mon, 13 Apr 2020 02:46:03 +0200
parent 10866:5265f7fe11dd
child 12392:5373724e08a5
line wrap: on
line source

module:set_global();

local have_unix, unix = pcall(require, "socket.unix");

if not have_unix or type(unix) ~= "table" then
	module:log_status("error", "LuaSocket unix socket support not available or incompatible, ensure it is up to date");
	return;
end

local server = require "net.server";

local adminstream = require "util.adminstream";

local socket_path = module:get_option_path("admin_socket", "prosody.sock", "data");

local sessions = module:shared("sessions");

local function fire_admin_event(session, stanza)
	local event_data = {
		origin = session, stanza = stanza;
	};
	local event_name;
	if stanza.attr.xmlns then
		event_name = "admin/"..stanza.attr.xmlns..":"..stanza.name;
	else
		event_name = "admin/"..stanza.name;
	end
	module:log("debug", "Firing %s", event_name);
	return module:fire_event(event_name, event_data);
end

module:hook("server-stopping", function ()
	for _, session in pairs(sessions) do
		session:close("system-shutdown");
	end
	os.remove(socket_path);
end);

--- Unix domain socket management

local conn, sock;

local listeners = adminstream.server(sessions, fire_admin_event).listeners;

local function accept_connection()
	module:log("debug", "accepting...");
	local client = sock:accept();
	if not client then return; end
	server.wrapclient(client, "unix", 0, listeners, "*a");
end

function module.load()
	sock = unix.stream();
	sock:settimeout(0);
	os.remove(socket_path);
	assert(sock:bind(socket_path));
	assert(sock:listen());
	if server.wrapserver then
		conn = server.wrapserver(sock, socket_path, 0, listeners);
	else
		conn = server.watchfd(sock:getfd(), accept_connection);
	end
end

function module.unload()
	if conn then
		conn:close();
	end
	if sock then
		sock:close();
	end
	os.remove(socket_path);
end