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util/jsonpointer.lua @ 13439:1e229d710a3c
util.signal: Add support for signalfd(2) on Linux
signalfd allows handling signal events using the same method as sockets,
via file descriptors. Thus all signal dispatch can go through the same
main event loop as everything else, removing need for thread-scary
signal handling where execution would just jump to the signal handler
regardless of the state of Lua, and needing to keep track of Lua
states/threads.
author | Kim Alvefur <zash@zash.se> |
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date | Sat, 24 Feb 2024 00:05:29 +0100 |
parent | 12781:22066b02887f |
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local m_type = math.type; local function unescape_token(escaped_token) local unescaped = escaped_token:gsub("~1", "/"):gsub("~0", "~") return unescaped end local function resolve_json_pointer(ref, path) local ptr_len = #path + 1 for part, pos in path:gmatch("/([^/]*)()") do local token = unescape_token(part) if not (type(ref) == "table") then return nil end local idx = next(ref) local new_ref if type(idx) == "string" then new_ref = ref[token] elseif m_type(idx) == "integer" then local i = tonumber(token) if token == "-" then i = #ref + 1 end new_ref = ref[i + 1] else return nil, "invalid-table" end if pos == ptr_len then return new_ref elseif type(new_ref) == "table" then ref = new_ref elseif not (type(ref) == "table") then return nil, "invalid-path" end end return ref end return { resolve = resolve_json_pointer }