File

util/hashring.lua @ 13439:1e229d710a3c

util.signal: Add support for signalfd(2) on Linux signalfd allows handling signal events using the same method as sockets, via file descriptors. Thus all signal dispatch can go through the same main event loop as everything else, removing need for thread-scary signal handling where execution would just jump to the signal handler regardless of the state of Lua, and needing to keep track of Lua states/threads.
author Kim Alvefur <zash@zash.se>
date Sat, 24 Feb 2024 00:05:29 +0100
parent 12975:d10957394a3c
line wrap: on
line source

local it = require "prosody.util.iterators";

local function generate_ring(nodes, num_replicas, hash)
	local new_ring = {};
	for _, node_name in ipairs(nodes) do
		for replica = 1, num_replicas do
			local replica_hash = hash(node_name..":"..replica);
			new_ring[replica_hash] = node_name;
			table.insert(new_ring, replica_hash);
		end
	end
	table.sort(new_ring);
	return new_ring;
end

local hashring_methods = {};
local hashring_mt = {
	__index = function (self, k)
		-- Automatically build self.ring if it's missing
		if k == "ring" then
			local ring = generate_ring(self.nodes, self.num_replicas, self.hash);
			rawset(self, "ring", ring);
			return ring;
		end
		return rawget(hashring_methods, k);
	end
};

local function new(num_replicas, hash_function)
	return setmetatable({ nodes = {}, num_replicas = num_replicas, hash = hash_function }, hashring_mt);
end;

function hashring_methods:add_node(name, value)
	self.ring = nil;
	self.nodes[name] = value == nil and true or value;
	table.insert(self.nodes, name);
	return true;
end

function hashring_methods:add_nodes(nodes)
	self.ring = nil;
	local iter = pairs;
	if nodes[1] then -- simple array?
		iter = it.values;
	end
	for node_name, node_value in iter(nodes) do
		if self.nodes[node_name] == nil then
			self.nodes[node_name] = node_value == nil and true or node_value;
			table.insert(self.nodes, node_name);
		end
	end
	return true;
end

function hashring_methods:remove_node(node_name)
	self.ring = nil;
	if self.nodes[node_name] ~= nil then
		for i, stored_node_name in ipairs(self.nodes) do
			if node_name == stored_node_name then
				self.nodes[node_name] = nil;
				table.remove(self.nodes, i);
				return true;
			end
		end
	end
	return false;
end

function hashring_methods:remove_nodes(nodes)
	self.ring = nil;
	for _, node_name in ipairs(nodes) do
		self:remove_node(node_name);
	end
end

function hashring_methods:clone()
	local clone_hashring = new(self.num_replicas, self.hash);
	for node_name, node_value in pairs(self.nodes) do
		clone_hashring.nodes[node_name] = node_value;
	end
	clone_hashring.ring = nil;
	return clone_hashring;
end

function hashring_methods:get_node(key)
	local node;
	local key_hash = self.hash(key);
	for _, replica_hash in ipairs(self.ring) do
		if key_hash < replica_hash then
			node = self.ring[replica_hash];
			break;
		end
	end
	if not node then
		node = self.ring[self.ring[1]];
	end
	return node, self.nodes[node];
end

return {
	new = new;
}