File

util-src/strbitop.c @ 13439:1e229d710a3c

util.signal: Add support for signalfd(2) on Linux signalfd allows handling signal events using the same method as sockets, via file descriptors. Thus all signal dispatch can go through the same main event loop as everything else, removing need for thread-scary signal handling where execution would just jump to the signal handler regardless of the state of Lua, and needing to keep track of Lua states/threads.
author Kim Alvefur <zash@zash.se>
date Sat, 24 Feb 2024 00:05:29 +0100
parent 13429:6cdc6923d65a
line wrap: on
line source

/*
 * This project is MIT licensed. Please see the
 * COPYING file in the source package for more information.
 *
 * Copyright (C) 2016 Kim Alvefur
 */

#include <lua.h>
#include <lauxlib.h>

#include <sys/param.h>
#include <limits.h>

/* TODO Deduplicate code somehow */

static int strop_and(lua_State *L) {
	luaL_Buffer buf;
	size_t a, b, i;
	const char *str_a = luaL_checklstring(L, 1, &a);
	const char *str_b = luaL_checklstring(L, 2, &b);

	luaL_buffinit(L, &buf);

	if(a == 0 || b == 0) {
		lua_settop(L, 1);
		return 1;
	}

	for(i = 0; i < a; i++) {
		luaL_addchar(&buf, str_a[i] & str_b[i % b]);
	}

	luaL_pushresult(&buf);
	return 1;
}

static int strop_or(lua_State *L) {
	luaL_Buffer buf;
	size_t a, b, i;
	const char *str_a = luaL_checklstring(L, 1, &a);
	const char *str_b = luaL_checklstring(L, 2, &b);

	luaL_buffinit(L, &buf);

	if(a == 0 || b == 0) {
		lua_settop(L, 1);
		return 1;
	}

	for(i = 0; i < a; i++) {
		luaL_addchar(&buf, str_a[i] | str_b[i % b]);
	}

	luaL_pushresult(&buf);
	return 1;
}

static int strop_xor(lua_State *L) {
	luaL_Buffer buf;
	size_t a, b, i;
	const char *str_a = luaL_checklstring(L, 1, &a);
	const char *str_b = luaL_checklstring(L, 2, &b);

	luaL_buffinit(L, &buf);

	if(a == 0 || b == 0) {
		lua_settop(L, 1);
		return 1;
	}

	for(i = 0; i < a; i++) {
		luaL_addchar(&buf, str_a[i] ^ str_b[i % b]);
	}

	luaL_pushresult(&buf);
	return 1;
}

unsigned int clz(unsigned char c) {
#if __GNUC__
	return __builtin_clz((unsigned int) c) - ((sizeof(int)-1)*CHAR_BIT);
#else
	if(c & 0x80) return 0;
	if(c & 0x40) return 1;
	if(c & 0x20) return 2;
	if(c & 0x10) return 3;
	if(c & 0x08) return 4;
	if(c & 0x04) return 5;
	if(c & 0x02) return 6;
	if(c & 0x01) return 7;
	return 8;
#endif
}

LUA_API int strop_common_prefix_bits(lua_State *L) {
	size_t a, b, i;
	const char *str_a = luaL_checklstring(L, 1, &a);
	const char *str_b = luaL_checklstring(L, 2, &b);

	size_t min_len = MIN(a, b);

	for(i=0; i<min_len; i++) {
		if(str_a[i] != str_b[i]) {
			lua_pushinteger(L, i*8 + (clz(str_a[i] ^ str_b[i])));
			return 1;
		}
	}

	lua_pushinteger(L, i*8);
	return 1;
}

LUA_API int luaopen_prosody_util_strbitop(lua_State *L) {
	luaL_Reg exports[] = {
		{ "sand", strop_and },
		{ "sor",  strop_or },
		{ "sxor", strop_xor },
		{ "common_prefix_bits", strop_common_prefix_bits },
		{ NULL, NULL }
	};

	lua_newtable(L);
	luaL_setfuncs(L, exports, 0);
	return 1;
}

LUA_API int luaopen_util_strbitop(lua_State *L) {
	return luaopen_prosody_util_strbitop(L);
}