File

spec/util_queue_spec.lua @ 13439:1e229d710a3c

util.signal: Add support for signalfd(2) on Linux signalfd allows handling signal events using the same method as sockets, via file descriptors. Thus all signal dispatch can go through the same main event loop as everything else, removing need for thread-scary signal handling where execution would just jump to the signal handler regardless of the state of Lua, and needing to keep track of Lua states/threads.
author Kim Alvefur <zash@zash.se>
date Sat, 24 Feb 2024 00:05:29 +0100
parent 9901:c8b75239846c
child 13558:56e112b890ea
line wrap: on
line source


local queue = require "util.queue";

describe("util.queue", function()
	describe("#new()", function()
		it("should work", function()

			do
				local q = queue.new(10);

				assert.are.equal(q.size, 10);
				assert.are.equal(q:count(), 0);

				assert.is_true(q:push("one"));
				assert.is_true(q:push("two"));
				assert.is_true(q:push("three"));

				for i = 4, 10 do
					assert.is_true(q:push("hello"));
					assert.are.equal(q:count(), i, "count is not "..i.."("..q:count()..")");
				end
				assert.are.equal(q:push("hello"), nil, "queue overfull!");
				assert.are.equal(q:push("hello"), nil, "queue overfull!");
				assert.are.equal(q:pop(), "one", "queue item incorrect");
				assert.are.equal(q:pop(), "two", "queue item incorrect");
				assert.is_true(q:push("hello"));
				assert.is_true(q:push("hello"));
				assert.are.equal(q:pop(), "three", "queue item incorrect");
				assert.is_true(q:push("hello"));
				assert.are.equal(q:push("hello"), nil, "queue overfull!");
				assert.are.equal(q:push("hello"), nil, "queue overfull!");

				assert.are.equal(q:count(), 10, "queue count incorrect");

				for _ = 1, 10 do
					assert.are.equal(q:pop(), "hello", "queue item incorrect");
				end

				assert.are.equal(q:count(), 0, "queue count incorrect");
				assert.are.equal(q:pop(), nil, "empty queue pops non-nil result");
				assert.are.equal(q:count(), 0, "popping empty queue affects count");

				assert.are.equal(q:peek(), nil, "empty queue peeks non-nil result");
				assert.are.equal(q:count(), 0, "peeking empty queue affects count");

				assert.is_true(q:push(1));
				for i = 1, 1001 do
					assert.are.equal(q:pop(), i);
					assert.are.equal(q:count(), 0);
					assert.is_true(q:push(i+1));
					assert.are.equal(q:count(), 1);
				end
				assert.are.equal(q:pop(), 1002);
				assert.is_true(q:push(1));
				for i = 1, 1000 do
					assert.are.equal(q:pop(), i);
					assert.is_true(q:push(i+1));
				end
				assert.are.equal(q:pop(), 1001);
				assert.are.equal(q:count(), 0);
			end

			do
				-- Test queues that purge old items when pushing to a full queue
				local q = queue.new(10, true);

				for i = 1, 10 do
					q:push(i);
				end

				assert.are.equal(q:count(), 10);

				assert.is_true(q:push(11));
				assert.are.equal(q:count(), 10);
				assert.are.equal(q:pop(), 2); -- First item should have been purged
				assert.are.equal(q:peek(), 3);

				for i = 12, 32 do
					assert.is_true(q:push(i));
				end

				assert.are.equal(q:count(), 10);
				assert.are.equal(q:pop(), 23);
			end

			do
				-- Test iterator
				local q = queue.new(10, true);

				for i = 1, 10 do
					q:push(i);
				end

				local i = 0;
				for item in q:items() do
					i = i + 1;
					assert.are.equal(item, i, "unexpected item returned by iterator")
				end
			end

		end);
	end);
	describe("consume()", function ()
		it("should work", function ()
			local q = queue.new(10);
			for i = 1, 5 do
				q:push(i);
			end
			local c = 0;
			for i in q:consume() do
				assert(i == c + 1);
				assert(q:count() == (5-i));
				c = i;
			end
		end);

		it("should work even if items are pushed in the loop", function ()
			local q = queue.new(10);
			for i = 1, 5 do
				q:push(i);
			end
			local c = 0;
			for i in q:consume() do
				assert(i == c + 1);
				if c < 3 then
					assert(q:count() == (5-i));
				else
					assert(q:count() == (6-i));
				end

				c = i;

				if c == 3 then
					q:push(6);
				end
			end
			assert.equal(c, 6);
		end);
	end);
end);