Software /
code /
prosody
File
plugins/muc/persistent.lib.lua @ 13439:1e229d710a3c
util.signal: Add support for signalfd(2) on Linux
signalfd allows handling signal events using the same method as sockets,
via file descriptors. Thus all signal dispatch can go through the same
main event loop as everything else, removing need for thread-scary
signal handling where execution would just jump to the signal handler
regardless of the state of Lua, and needing to keep track of Lua
states/threads.
author | Kim Alvefur <zash@zash.se> |
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date | Sat, 24 Feb 2024 00:05:29 +0100 |
parent | 13170:082c7d856e61 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2014 Daurnimator -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local restrict_persistent = not module:get_option_boolean("muc_room_allow_persistent", true); module:default_permission( restrict_persistent and "prosody:admin" or "prosody:registered", ":create-persistent-room" ); local function get_persistent(room) return room._data.persistent; end local function set_persistent(room, persistent) persistent = persistent and true or nil; if get_persistent(room) == persistent then return false; end room._data.persistent = persistent; return true; end module:hook("muc-config-form", function(event) if not module:may(":create-persistent-room", event.actor) then -- Hide config option if this user is not allowed to create persistent rooms return; end table.insert(event.form, { name = "muc#roomconfig_persistentroom"; type = "boolean"; label = "Persistent (room should remain even when it is empty)"; desc = "Rooms are automatically deleted when they are empty, unless this option is enabled"; value = get_persistent(event.room); }); end, 100-5); module:hook("muc-config-submitted/muc#roomconfig_persistentroom", function(event) if not module:may(":create-persistent-room", event.actor) then return; -- Not allowed end if set_persistent(event.room, event.value) then event.status_codes["104"] = true; end end); module:hook("muc-disco#info", function(event) event.reply:tag("feature", {var = get_persistent(event.room) and "muc_persistent" or "muc_temporary"}):up(); end); module:hook("muc-room-destroyed", function(event) set_persistent(event.room, false); end, -100); return { get = get_persistent; set = set_persistent; };