File

plugins/muc/persistent.lib.lua @ 13439:1e229d710a3c

util.signal: Add support for signalfd(2) on Linux signalfd allows handling signal events using the same method as sockets, via file descriptors. Thus all signal dispatch can go through the same main event loop as everything else, removing need for thread-scary signal handling where execution would just jump to the signal handler regardless of the state of Lua, and needing to keep track of Lua states/threads.
author Kim Alvefur <zash@zash.se>
date Sat, 24 Feb 2024 00:05:29 +0100
parent 13170:082c7d856e61
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
-- Copyright (C) 2014 Daurnimator
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local restrict_persistent = not module:get_option_boolean("muc_room_allow_persistent", true);
module:default_permission(
	restrict_persistent and "prosody:admin" or "prosody:registered",
	":create-persistent-room"
);

local function get_persistent(room)
	return room._data.persistent;
end

local function set_persistent(room, persistent)
	persistent = persistent and true or nil;
	if get_persistent(room) == persistent then return false; end
	room._data.persistent = persistent;
	return true;
end

module:hook("muc-config-form", function(event)
	if not module:may(":create-persistent-room", event.actor) then
		-- Hide config option if this user is not allowed to create persistent rooms
		return;
	end
	table.insert(event.form, {
		name = "muc#roomconfig_persistentroom";
		type = "boolean";
		label = "Persistent (room should remain even when it is empty)";
		desc = "Rooms are automatically deleted when they are empty, unless this option is enabled";
		value = get_persistent(event.room);
	});
end, 100-5);

module:hook("muc-config-submitted/muc#roomconfig_persistentroom", function(event)
	if not module:may(":create-persistent-room", event.actor) then
		return; -- Not allowed
	end
	if set_persistent(event.room, event.value) then
		event.status_codes["104"] = true;
	end
end);

module:hook("muc-disco#info", function(event)
	event.reply:tag("feature", {var = get_persistent(event.room) and "muc_persistent" or "muc_temporary"}):up();
end);

module:hook("muc-room-destroyed", function(event)
	set_persistent(event.room, false);
end, -100);

return {
	get = get_persistent;
	set = set_persistent;
};