File

plugins/mod_mimicking.lua @ 11148:1dc49accb58e

core.moduleapi: Return resource path from module:get_directory() (API BC) :get_directory has so far returned the base directory of the current module source code. This has worked well so far to load resources which tend to be included in the same directory, but with the plugin installer using LuaRocks, extra resources (e.g. templates and other assets) these are saved in a completely different directory. In be73df6765b9 core.modulemanager gained some code for finding that directory and saving it in module.resource_path but now the question is how this should be reflected in the API. A survey of community modules suggest the vast majority use the :get_directory method for locating templates and other assets, rather than the code (which would use module:require instead). Therefore this commit changes :get_directory to return the resource_path when available. This should work for most modules.
author Kim Alvefur <zash@zash.se>
date Fri, 09 Oct 2020 16:37:15 +0200
parent 9986:9cb639ef5c72
child 11848:b4d4f0339e16
line wrap: on
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-- Prosody IM
-- Copyright (C) 2012 Florian Zeitz
-- Copyright (C) 2019 Kim Alvefur
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local encodings = require "util.encodings";
assert(encodings.confusable, "This module requires that Prosody be built with ICU");
local skeleton = encodings.confusable.skeleton;

local usage = require "util.prosodyctl".show_usage;
local usermanager = require "core.usermanager";
local storagemanager = require "core.storagemanager";

local skeletons
function module.load()
	if module.host ~= "*" then
		skeletons = module:open_store("skeletons");
	end
end

module:hook("user-registered", function(user)
	local skel = skeleton(user.username);
	local ok, err = skeletons:set(skel, { username = user.username });
	if not ok then
		module:log("error", "Unable to store mimicry data (%q => %q): %s", user.username, skel, err);
	end
end);

module:hook("user-deleted", function(user)
	local skel = skeleton(user.username);
	local ok, err = skeletons:set(skel, nil);
	if not ok and err then
		module:log("error", "Unable to clear mimicry data (%q): %s", skel, err);
	end
end);

module:hook("user-registering", function(user)
	local existing, err = skeletons:get(skeleton(user.username));
	if existing then
		module:log("debug", "Attempt to register username '%s' which could be confused with '%s'", user.username, existing.username);
		user.allowed = false;
	elseif err then
		module:log("error", "Unable to check if new username '%s' can be confused with any existing user: %s", err);
	end
end);

function module.command(arg)
	if (arg[1] ~= "bootstrap" or not arg[2]) then
		usage("mod_mimicking bootstrap <host>", "Initialize username mimicry database");
		return;
	end

	local host = arg[2];

	local host_session = prosody.hosts[host];
	if not host_session then
		return "No such host";
	end

	storagemanager.initialize_host(host);
	usermanager.initialize_host(host);

	skeletons = storagemanager.open(host, "skeletons");

	local count = 0;
	for user in usermanager.users(host) do
		local skel = skeleton(user);
		local existing, err = skeletons:get(skel);
		if existing and existing.username ~= user then
			module:log("warn", "Existing usernames '%s' and '%s' are confusable", existing.username, user);
		elseif err then
			module:log("error", "Error checking for existing mimicry data (%q = %q): %s", user, skel, err);
		end
		local ok, err = skeletons:set(skel, { username = user });
		if ok then
			count = count + 1;
		elseif err then
			module:log("error", "Unable to store mimicry data (%q => %q): %s", user, skel, err);
		end
	end
	module:log("info", "%d usernames indexed", count);
end