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plugins/mod_websocket.lua @ 9781:161411a41377
util.prosodyctl: Allow passing path to Lua runtime to the start() function
By default the shebang is used. Being able to override it is useful in
cases where the shebang does not match the configured runtime.
author | Kim Alvefur <zash@zash.se> |
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date | Thu, 10 Jan 2019 14:57:26 +0100 |
parent | 9415:02155a10c5e9 |
child | 9795:02735bc82126 |
child | 9800:5c5117d41133 |
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-- Prosody IM -- Copyright (C) 2012-2014 Florian Zeitz -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- luacheck: ignore 431/log module:set_global(); local add_task = require "util.timer".add_task; local add_filter = require "util.filters".add_filter; local sha1 = require "util.hashes".sha1; local base64 = require "util.encodings".base64.encode; local st = require "util.stanza"; local parse_xml = require "util.xml".parse; local contains_token = require "util.http".contains_token; local portmanager = require "core.portmanager"; local sm_destroy_session = require"core.sessionmanager".destroy_session; local log = module._log; local websocket_frames = require"net.websocket.frames"; local parse_frame = websocket_frames.parse; local build_frame = websocket_frames.build; local build_close = websocket_frames.build_close; local parse_close = websocket_frames.parse_close; local t_concat = table.concat; local stream_close_timeout = module:get_option_number("c2s_close_timeout", 5); local consider_websocket_secure = module:get_option_boolean("consider_websocket_secure"); local cross_domain = module:get_option_set("cross_domain_websocket", {}); if cross_domain:contains("*") or cross_domain:contains(true) then cross_domain = true; end local function check_origin(origin) if cross_domain == true then return true; end return cross_domain:contains(origin); end local xmlns_framing = "urn:ietf:params:xml:ns:xmpp-framing"; local xmlns_streams = "http://etherx.jabber.org/streams"; local xmlns_client = "jabber:client"; local stream_xmlns_attr = {xmlns='urn:ietf:params:xml:ns:xmpp-streams'}; module:depends("c2s") local sessions = module:shared("c2s/sessions"); local c2s_listener = portmanager.get_service("c2s").listener; --- Session methods local function session_open_stream(session, from, to) local attr = { xmlns = xmlns_framing, ["xml:lang"] = "en", version = "1.0", id = session.streamid or "", from = from or session.host, to = to, }; if session.stream_attrs then session:stream_attrs(from, to, attr) end session.send(st.stanza("open", attr)); end local function session_close(session, reason) local log = session.log or log; if session.conn then if session.notopen then session:open_stream(); end if reason then -- nil == no err, initiated by us, false == initiated by client local stream_error = st.stanza("stream:error"); if type(reason) == "string" then -- assume stream error stream_error:tag(reason, {xmlns = 'urn:ietf:params:xml:ns:xmpp-streams' }); elseif type(reason) == "table" then if reason.condition then stream_error:tag(reason.condition, stream_xmlns_attr):up(); if reason.text then stream_error:tag("text", stream_xmlns_attr):text(reason.text):up(); end if reason.extra then stream_error:add_child(reason.extra); end elseif reason.name then -- a stanza stream_error = reason; end end log("debug", "Disconnecting client, <stream:error> is: %s", tostring(stream_error)); session.send(stream_error); end session.send(st.stanza("close", { xmlns = xmlns_framing })); function session.send() return false; end -- luacheck: ignore 422/reason -- FIXME reason should be handled in common place local reason = (reason and (reason.name or reason.text or reason.condition)) or reason; session.log("debug", "c2s stream for %s closed: %s", session.full_jid or ("<"..session.ip..">"), reason or "session closed"); -- Authenticated incoming stream may still be sending us stanzas, so wait for </stream:stream> from remote local conn = session.conn; if reason == nil and not session.notopen and session.type == "c2s" then -- Grace time to process data from authenticated cleanly-closed stream add_task(stream_close_timeout, function () if not session.destroyed then session.log("warn", "Failed to receive a stream close response, closing connection anyway..."); sm_destroy_session(session, reason); conn:write(build_close(1000, "Stream closed")); conn:close(); end end); else sm_destroy_session(session, reason); conn:write(build_close(1000, "Stream closed")); conn:close(); end end end --- Filters local function filter_open_close(data) if not data:find(xmlns_framing, 1, true) then return data; end local oc = parse_xml(data); if not oc then return data; end if oc.attr.xmlns ~= xmlns_framing then return data; end if oc.name == "close" then return "</stream:stream>"; end if oc.name == "open" then oc.name = "stream:stream"; oc.attr.xmlns = nil; oc.attr["xmlns:stream"] = xmlns_streams; return oc:top_tag(); end return data; end function handle_request(event) local request, response = event.request, event.response; local conn = response.conn; conn.starttls = false; -- Prevent mod_tls from believing starttls can be done if not request.headers.sec_websocket_key then response.headers.content_type = "text/html"; return [[<!DOCTYPE html><html><head><title>Websocket</title></head><body> <p>It works! Now point your WebSocket client to this URL to connect to Prosody.</p> </body></html>]]; end local wants_xmpp = contains_token(request.headers.sec_websocket_protocol or "", "xmpp"); if not wants_xmpp then module:log("debug", "Client didn't want to talk XMPP, list of protocols was %s", request.headers.sec_websocket_protocol or "(empty)"); return 501; end if not check_origin(request.headers.origin or "") then module:log("debug", "Origin %s is not allowed by 'cross_domain_websocket'", request.headers.origin or "(missing header)"); return 403; end local function websocket_close(code, message) conn:write(build_close(code, message)); conn:close(); end local dataBuffer; local function handle_frame(frame) local opcode = frame.opcode; local length = frame.length; module:log("debug", "Websocket received frame: opcode=%0x, %i bytes", frame.opcode, #frame.data); -- Error cases if frame.RSV1 or frame.RSV2 or frame.RSV3 then -- Reserved bits non zero websocket_close(1002, "Reserved bits not zero"); return false; end if opcode == 0x8 then -- close frame if length == 1 then websocket_close(1002, "Close frame with payload, but too short for status code"); return false; elseif length >= 2 then local status_code = parse_close(frame.data) if status_code < 1000 then websocket_close(1002, "Closed with invalid status code"); return false; elseif ((status_code > 1003 and status_code < 1007) or status_code > 1011) and status_code < 3000 then websocket_close(1002, "Closed with reserved status code"); return false; end end end if opcode >= 0x8 then if length > 125 then -- Control frame with too much payload websocket_close(1002, "Payload too large"); return false; end if not frame.FIN then -- Fragmented control frame websocket_close(1002, "Fragmented control frame"); return false; end end if (opcode > 0x2 and opcode < 0x8) or (opcode > 0xA) then websocket_close(1002, "Reserved opcode"); return false; end if opcode == 0x0 and not dataBuffer then websocket_close(1002, "Unexpected continuation frame"); return false; end if (opcode == 0x1 or opcode == 0x2) and dataBuffer then websocket_close(1002, "Continuation frame expected"); return false; end -- Valid cases if opcode == 0x0 then -- Continuation frame dataBuffer[#dataBuffer+1] = frame.data; elseif opcode == 0x1 then -- Text frame dataBuffer = {frame.data}; elseif opcode == 0x2 then -- Binary frame websocket_close(1003, "Only text frames are supported"); return; elseif opcode == 0x8 then -- Close request websocket_close(1000, "Goodbye"); return; elseif opcode == 0x9 then -- Ping frame frame.opcode = 0xA; conn:write(build_frame(frame)); return ""; elseif opcode == 0xA then -- Pong frame, MAY be sent unsolicited, eg as keepalive return ""; else log("warn", "Received frame with unsupported opcode %i", opcode); return ""; end if frame.FIN then local data = t_concat(dataBuffer, ""); dataBuffer = nil; return data; end return ""; end conn:setlistener(c2s_listener); c2s_listener.onconnect(conn); local session = sessions[conn]; -- Use upstream IP if a HTTP proxy was used -- See mod_http and #540 session.ip = request.ip; session.secure = consider_websocket_secure or session.secure; session.websocket_request = request; session.open_stream = session_open_stream; session.close = session_close; local frameBuffer = ""; add_filter(session, "bytes/in", function(data) local cache = {}; frameBuffer = frameBuffer .. data; local frame, length = parse_frame(frameBuffer); while frame do frameBuffer = frameBuffer:sub(length + 1); local result = handle_frame(frame); if not result then return; end cache[#cache+1] = filter_open_close(result); frame, length = parse_frame(frameBuffer); end return t_concat(cache, ""); end); add_filter(session, "stanzas/out", function(stanza) local attr = stanza.attr; attr.xmlns = attr.xmlns or xmlns_client; if stanza.name:find("^stream:") then attr["xmlns:stream"] = attr["xmlns:stream"] or xmlns_streams; end return stanza; end, -1000); add_filter(session, "bytes/out", function(data) return build_frame({ FIN = true, opcode = 0x01, data = tostring(data)}); end); response.status_code = 101; response.headers.upgrade = "websocket"; response.headers.connection = "Upgrade"; response.headers.sec_webSocket_accept = base64(sha1(request.headers.sec_websocket_key .. "258EAFA5-E914-47DA-95CA-C5AB0DC85B11")); response.headers.sec_webSocket_protocol = "xmpp"; session.log("debug", "Sending WebSocket handshake"); return ""; end local function keepalive(event) local session = event.session; if session.open_stream == session_open_stream then return session.conn:write(build_frame({ opcode = 0x9, FIN = true })); end end module:hook("c2s-read-timeout", keepalive, -0.9); module:depends("http"); module:provides("http", { name = "websocket"; default_path = "xmpp-websocket"; route = { ["GET"] = handle_request; ["GET /"] = handle_request; }; }); function module.add_host(module) module:hook("c2s-read-timeout", keepalive, -0.9); if cross_domain ~= true then local url = require "socket.url"; local ws_url = module:http_url("websocket", "xmpp-websocket"); local url_components = url.parse(ws_url); -- The 'Origin' consists of the base URL without path url_components.path = nil; local this_origin = url.build(url_components); local local_cross_domain = module:get_option_set("cross_domain_websocket", { this_origin }); -- Don't add / remove something added by another host -- This might be weird with random load order local_cross_domain:exclude(cross_domain); cross_domain:include(local_cross_domain); module:log("debug", "cross_domain = %s", tostring(cross_domain)); function module.unload() cross_domain:exclude(local_cross_domain); end end end