Software /
code /
prosody
File
util/pluginloader.lua @ 11687:153d2fdd97d3
net.server_epoll: Add way to enable TCP keeplives on all connections
In case one wishes to enable this for all connections, not just c2s
(not Direct TLS ones, because LuaSec) and s2s. Unclear what use these
are, since they kick in after 2 hours of idle time.
author | Kim Alvefur <zash@zash.se> |
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date | Wed, 14 Jul 2021 22:09:39 +0200 |
parent | 11131:40abef01f4b9 |
child | 12250:e157e5c79daa |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- luacheck: ignore 113/CFG_PLUGINDIR local dir_sep, path_sep = package.config:match("^(%S+)%s(%S+)"); local lua_version = _VERSION:match(" (.+)$"); local plugin_dir = {}; for path in (CFG_PLUGINDIR or "./plugins/"):gsub("[/\\]", dir_sep):gmatch("[^"..path_sep.."]+") do path = path..dir_sep; -- add path separator to path end path = path:gsub(dir_sep..dir_sep.."+", dir_sep); -- coalesce multiple separaters plugin_dir[#plugin_dir + 1] = path; end local io_open = io.open; local envload = require "util.envload".envload; local function load_file(names) local file, err, path; for i=1,#plugin_dir do for j=1,#names do path = plugin_dir[i]..names[j]; file, err = io_open(path); if file then local content = file:read("*a"); file:close(); return content, path; end end end return file, err; end local function load_resource(plugin, resource) resource = resource or "mod_"..plugin..".lua"; local names = { "mod_"..plugin..dir_sep..plugin..dir_sep..resource; -- mod_hello/hello/mod_hello.lua "mod_"..plugin..dir_sep..resource; -- mod_hello/mod_hello.lua plugin..dir_sep..resource; -- hello/mod_hello.lua resource; -- mod_hello.lua "share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep..resource; "share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep.."mod_"..plugin..dir_sep..resource; }; return load_file(names); end local function load_code(plugin, resource, env) local content, err = load_resource(plugin, resource); if not content then return content, err; end local path = err; local f, err = envload(content, "@"..path, env); if not f then return f, err; end return f, path; end local function load_code_ext(plugin, resource, extension, env) local content, err = load_resource(plugin, resource.."."..extension); if not content and extension == "lib.lua" then content, err = load_resource(plugin, resource..".lua"); end if not content then content, err = load_resource(resource, resource.."."..extension); if not content then return content, err; end end local path = err; local f, err = envload(content, "@"..path, env); if not f then return f, err; end return f, path; end return { load_file = load_file; load_resource = load_resource; load_code = load_code; load_code_ext = load_code_ext; };