File

util/throttle.lua @ 12462:11765f0605ec

mod_s2s: Store real stanzas in session.sendq, rather than strings This is the "right" thing to do. Strings were more memory-efficient, but e.g. bypassed stanza filters at reconnection time. Also not being stanzas prevents us from potential future work, such as merging sendq with mod_smacks. Regarding performance: we should counter the probable negative effect of this change with other positive changes that are desired anyway - e.g. a limit on the size of the sendq, improved in-memory representation of stanzas, s2s backoff (e.g. if a remote server is persistently unreachable, cache this failure for a while and don't just keep forever queuing stanzas for it).
author Matthew Wild <mwild1@gmail.com>
date Wed, 23 Mar 2022 15:25:22 +0000
parent 8555:4f0f5b49bb03
child 12975:d10957394a3c
line wrap: on
line source


local gettime = require "util.time".now
local setmetatable = setmetatable;

local _ENV = nil;
-- luacheck: std none

local throttle = {};
local throttle_mt = { __index = throttle };

function throttle:update()
	local newt = gettime();
	local elapsed = newt - self.t;
	self.t = newt;
	local balance = (self.rate * elapsed) + self.balance;
	if balance > self.max then
		self.balance = self.max;
	else
		self.balance = balance;
	end
	return self.balance;
end

function throttle:peek(cost)
	cost = cost or 1;
	return self.balance >= cost or self:update() >= cost;
end

function throttle:poll(cost, split)
	if self:peek(cost) then
		self.balance = self.balance - cost;
		return true;
	else
		local balance = self.balance;
		if split then
			self.balance = 0;
		end
		return false, balance, (cost-balance);
	end
end

local function create(max, period)
	return setmetatable({ rate = max / period, max = max, t = gettime(), balance = max }, throttle_mt);
end

return {
	create = create;
};