Software /
code /
prosody
File
plugins/muc/language.lib.lua @ 12462:11765f0605ec
mod_s2s: Store real stanzas in session.sendq, rather than strings
This is the "right" thing to do. Strings were more memory-efficient, but
e.g. bypassed stanza filters at reconnection time. Also not being stanzas
prevents us from potential future work, such as merging sendq with mod_smacks.
Regarding performance: we should counter the probable negative effect of this
change with other positive changes that are desired anyway - e.g. a limit on
the size of the sendq, improved in-memory representation of stanzas, s2s
backoff (e.g. if a remote server is persistently unreachable, cache this
failure for a while and don't just keep forever queuing stanzas for it).
author | Matthew Wild <mwild1@gmail.com> |
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date | Wed, 23 Mar 2022 15:25:22 +0000 |
parent | 10063:13ccc2f05007 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2014 Daurnimator -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local function get_language(room) return room._data.language; end local function set_language(room, language) if language == "" then language = nil; end if get_language(room) == language then return false; end room._data.language = language; return true; end local function add_disco_form(event) table.insert(event.form, { name = "muc#roominfo_lang"; value = ""; }); event.formdata["muc#roominfo_lang"] = get_language(event.room); end local function add_form_option(event) table.insert(event.form, { name = "muc#roomconfig_lang"; label = "Language tag for room (e.g. 'en', 'de', 'fr' etc.)"; type = "text-single"; desc = "Indicate the primary language spoken in this room"; datatype = "xs:language"; value = get_language(event.room) or ""; }); end module:hook("muc-disco#info", add_disco_form); module:hook("muc-config-form", add_form_option, 100-3); module:hook("muc-config-submitted/muc#roomconfig_lang", function(event) if set_language(event.room, event.value) then event.status_codes["104"] = true; end end); return { get = get_language; set = set_language; };