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util-src/table.c @ 13130:0b650a54ff9a
doc/hgrc-email: Example config for using 'hg email' to contribute
The initial setup can be tricky if you don't know what and were settings
should be added.
This should maybe also go into site/doc/contributing
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Wed, 07 Jun 2023 16:56:53 +0200 |
parent | 12976:a187600ec7d6 |
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#include <lua.h> #include <lauxlib.h> #ifndef LUA_MAXINTEGER #include <stdint.h> #define LUA_MAXINTEGER PTRDIFF_MAX #endif static int Lcreate_table(lua_State *L) { lua_createtable(L, luaL_checkinteger(L, 1), luaL_checkinteger(L, 2)); return 1; } /* COMPAT: w/ Lua pre-5.2 */ static int Lpack(lua_State *L) { unsigned int n_args = lua_gettop(L); lua_createtable(L, n_args, 1); lua_insert(L, 1); for(int arg = n_args; arg >= 1; arg--) { lua_rawseti(L, 1, arg); } lua_pushinteger(L, n_args); lua_setfield(L, -2, "n"); return 1; } /* COMPAT: w/ Lua pre-5.4 */ static int Lmove (lua_State *L) { lua_Integer f = luaL_checkinteger(L, 2); lua_Integer e = luaL_checkinteger(L, 3); lua_Integer t = luaL_checkinteger(L, 4); int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */ luaL_checktype(L, 1, LUA_TTABLE); luaL_checktype(L, tt, LUA_TTABLE); if (e >= f) { /* otherwise, nothing to move */ lua_Integer n, i; luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3, "too many elements to move"); n = e - f + 1; /* number of elements to move */ luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4, "destination wrap around"); if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) { for (i = 0; i < n; i++) { lua_rawgeti(L, 1, f + i); lua_rawseti(L, tt, t + i); } } else { for (i = n - 1; i >= 0; i--) { lua_rawgeti(L, 1, f + i); lua_rawseti(L, tt, t + i); } } } lua_pushvalue(L, tt); /* return destination table */ return 1; } int luaopen_prosody_util_table(lua_State *L) { luaL_checkversion(L); lua_createtable(L, 0, 2); lua_pushcfunction(L, Lcreate_table); lua_setfield(L, -2, "create"); lua_pushcfunction(L, Lpack); lua_setfield(L, -2, "pack"); lua_pushcfunction(L, Lmove); lua_setfield(L, -2, "move"); return 1; } int luaopen_util_table(lua_State *L) { return luaopen_prosody_util_table(L); }