Software /
code /
prosody
File
util-src/strbitop.c @ 13014:06453c564141
util.startup: Add prosody.started promise to easily execute code after startup
To avoid a race where server-started fires before the promise function body is
run (on next tick), I moved server-started to fire on the next tick, which
seems sensible anyway.
Errors are logged, I'm not sure if we ought to be doing something more here.
I'm sure we'll find out.
author | Matthew Wild <mwild1@gmail.com> |
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date | Sat, 01 Apr 2023 11:56:38 +0100 |
parent | 12976:a187600ec7d6 |
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/* * This project is MIT licensed. Please see the * COPYING file in the source package for more information. * * Copyright (C) 2016 Kim Alvefur */ #include <lua.h> #include <lauxlib.h> /* TODO Deduplicate code somehow */ static int strop_and(lua_State *L) { luaL_Buffer buf; size_t a, b, i; const char *str_a = luaL_checklstring(L, 1, &a); const char *str_b = luaL_checklstring(L, 2, &b); luaL_buffinit(L, &buf); if(a == 0 || b == 0) { lua_settop(L, 1); return 1; } for(i = 0; i < a; i++) { luaL_addchar(&buf, str_a[i] & str_b[i % b]); } luaL_pushresult(&buf); return 1; } static int strop_or(lua_State *L) { luaL_Buffer buf; size_t a, b, i; const char *str_a = luaL_checklstring(L, 1, &a); const char *str_b = luaL_checklstring(L, 2, &b); luaL_buffinit(L, &buf); if(a == 0 || b == 0) { lua_settop(L, 1); return 1; } for(i = 0; i < a; i++) { luaL_addchar(&buf, str_a[i] | str_b[i % b]); } luaL_pushresult(&buf); return 1; } static int strop_xor(lua_State *L) { luaL_Buffer buf; size_t a, b, i; const char *str_a = luaL_checklstring(L, 1, &a); const char *str_b = luaL_checklstring(L, 2, &b); luaL_buffinit(L, &buf); if(a == 0 || b == 0) { lua_settop(L, 1); return 1; } for(i = 0; i < a; i++) { luaL_addchar(&buf, str_a[i] ^ str_b[i % b]); } luaL_pushresult(&buf); return 1; } LUA_API int luaopen_prosody_util_strbitop(lua_State *L) { luaL_Reg exports[] = { { "sand", strop_and }, { "sor", strop_or }, { "sxor", strop_xor }, { NULL, NULL } }; lua_newtable(L); luaL_setfuncs(L, exports, 0); return 1; } LUA_API int luaopen_util_strbitop(lua_State *L) { return luaopen_prosody_util_strbitop(L); }