File

spec/util_queue_spec.lua @ 13014:06453c564141

util.startup: Add prosody.started promise to easily execute code after startup To avoid a race where server-started fires before the promise function body is run (on next tick), I moved server-started to fire on the next tick, which seems sensible anyway. Errors are logged, I'm not sure if we ought to be doing something more here. I'm sure we'll find out.
author Matthew Wild <mwild1@gmail.com>
date Sat, 01 Apr 2023 11:56:38 +0100
parent 9901:c8b75239846c
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local queue = require "util.queue";

describe("util.queue", function()
	describe("#new()", function()
		it("should work", function()

			do
				local q = queue.new(10);

				assert.are.equal(q.size, 10);
				assert.are.equal(q:count(), 0);

				assert.is_true(q:push("one"));
				assert.is_true(q:push("two"));
				assert.is_true(q:push("three"));

				for i = 4, 10 do
					assert.is_true(q:push("hello"));
					assert.are.equal(q:count(), i, "count is not "..i.."("..q:count()..")");
				end
				assert.are.equal(q:push("hello"), nil, "queue overfull!");
				assert.are.equal(q:push("hello"), nil, "queue overfull!");
				assert.are.equal(q:pop(), "one", "queue item incorrect");
				assert.are.equal(q:pop(), "two", "queue item incorrect");
				assert.is_true(q:push("hello"));
				assert.is_true(q:push("hello"));
				assert.are.equal(q:pop(), "three", "queue item incorrect");
				assert.is_true(q:push("hello"));
				assert.are.equal(q:push("hello"), nil, "queue overfull!");
				assert.are.equal(q:push("hello"), nil, "queue overfull!");

				assert.are.equal(q:count(), 10, "queue count incorrect");

				for _ = 1, 10 do
					assert.are.equal(q:pop(), "hello", "queue item incorrect");
				end

				assert.are.equal(q:count(), 0, "queue count incorrect");
				assert.are.equal(q:pop(), nil, "empty queue pops non-nil result");
				assert.are.equal(q:count(), 0, "popping empty queue affects count");

				assert.are.equal(q:peek(), nil, "empty queue peeks non-nil result");
				assert.are.equal(q:count(), 0, "peeking empty queue affects count");

				assert.is_true(q:push(1));
				for i = 1, 1001 do
					assert.are.equal(q:pop(), i);
					assert.are.equal(q:count(), 0);
					assert.is_true(q:push(i+1));
					assert.are.equal(q:count(), 1);
				end
				assert.are.equal(q:pop(), 1002);
				assert.is_true(q:push(1));
				for i = 1, 1000 do
					assert.are.equal(q:pop(), i);
					assert.is_true(q:push(i+1));
				end
				assert.are.equal(q:pop(), 1001);
				assert.are.equal(q:count(), 0);
			end

			do
				-- Test queues that purge old items when pushing to a full queue
				local q = queue.new(10, true);

				for i = 1, 10 do
					q:push(i);
				end

				assert.are.equal(q:count(), 10);

				assert.is_true(q:push(11));
				assert.are.equal(q:count(), 10);
				assert.are.equal(q:pop(), 2); -- First item should have been purged
				assert.are.equal(q:peek(), 3);

				for i = 12, 32 do
					assert.is_true(q:push(i));
				end

				assert.are.equal(q:count(), 10);
				assert.are.equal(q:pop(), 23);
			end

			do
				-- Test iterator
				local q = queue.new(10, true);

				for i = 1, 10 do
					q:push(i);
				end

				local i = 0;
				for item in q:items() do
					i = i + 1;
					assert.are.equal(item, i, "unexpected item returned by iterator")
				end
			end

		end);
	end);
	describe("consume()", function ()
		it("should work", function ()
			local q = queue.new(10);
			for i = 1, 5 do
				q:push(i);
			end
			local c = 0;
			for i in q:consume() do
				assert(i == c + 1);
				assert(q:count() == (5-i));
				c = i;
			end
		end);

		it("should work even if items are pushed in the loop", function ()
			local q = queue.new(10);
			for i = 1, 5 do
				q:push(i);
			end
			local c = 0;
			for i in q:consume() do
				assert(i == c + 1);
				if c < 3 then
					assert(q:count() == (5-i));
				else
					assert(q:count() == (6-i));
				end

				c = i;

				if c == 3 then
					q:push(6);
				end
			end
			assert.equal(c, 6);
		end);
	end);
end);