Software /
code /
prosody
File
net/connect.lua @ 13014:06453c564141
util.startup: Add prosody.started promise to easily execute code after startup
To avoid a race where server-started fires before the promise function body is
run (on next tick), I moved server-started to fire on the next tick, which
seems sensible anyway.
Errors are logged, I'm not sure if we ought to be doing something more here.
I'm sure we'll find out.
author | Matthew Wild <mwild1@gmail.com> |
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date | Sat, 01 Apr 2023 11:56:38 +0100 |
parent | 12974:ba409c67353b |
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local server = require "prosody.net.server"; local log = require "prosody.util.logger".init("net.connect"); local new_id = require "prosody.util.id".short; local timer = require "prosody.util.timer"; -- FIXME RFC 6724 -- FIXME Error propagation from resolvers doesn't work -- FIXME #1428 Reuse DNS resolver object between service and basic resolver -- FIXME #1429 Close DNS resolver object when done local pending_connection_methods = {}; local pending_connection_mt = { __name = "pending_connection"; __index = pending_connection_methods; __tostring = function (p) return "<pending connection "..p.id.." to "..tostring(p.target_resolver.hostname)..">"; end; }; function pending_connection_methods:log(level, message, ...) log(level, "[pending connection %s] "..message, self.id, ...); end -- pending_connections_map[conn] = pending_connection local pending_connections_map = {}; local pending_connection_listeners = {}; local function attempt_connection(p) p:log("debug", "Checking for targets..."); p.target_resolver:next(function (conn_type, ip, port, extra, more_targets_available) if not conn_type then -- No more targets to try p:log("debug", "No more connection targets to try", p.target_resolver.last_error); if next(p.conns) == nil then p:log("debug", "No more targets, no pending connections. Connection failed."); if p.listeners.onfail then p.listeners.onfail(p.data, p.last_error or p.target_resolver.last_error or "unable to resolve service"); end else p:log("debug", "One or more connection attempts are still pending. Waiting for now."); end return; end p:log("debug", "Next target to try is %s:%d", ip, port); local conn, err = server.addclient(ip, port, pending_connection_listeners, p.options.pattern or "*a", extra and extra.sslctx or p.options.sslctx, conn_type, extra); if not conn then log("debug", "Connection attempt failed immediately: %s", err); p.last_error = err or "unknown reason"; return attempt_connection(p); end p.conns[conn] = true; pending_connections_map[conn] = p; if more_targets_available then timer.add_task(0.250, function () if not p.connected then p:log("debug", "Still not connected, making parallel connection attempt..."); attempt_connection(p); end end); end end); end function pending_connection_listeners.onconnect(conn) local p = pending_connections_map[conn]; if not p then log("warn", "Successful connection, but unexpected! Closing."); conn:close(); return; end pending_connections_map[conn] = nil; if p.connected then -- We already succeeded in connecting p.conns[conn] = nil; conn:close(); return; end p.connected = true; p:log("debug", "Successfully connected"); conn:setlistener(p.listeners, p.data); return p.listeners.onconnect(conn); end function pending_connection_listeners.ondisconnect(conn, reason) local p = pending_connections_map[conn]; if not p then log("warn", "Failed connection, but unexpected!"); return; end p.conns[conn] = nil; pending_connections_map[conn] = nil; p.last_error = reason or "unknown reason"; p:log("debug", "Connection attempt failed: %s", p.last_error); if p.connected then p:log("debug", "Connection already established, ignoring failure"); elseif next(p.conns) == nil then p:log("debug", "No pending connection attempts, and not yet connected"); attempt_connection(p); else p:log("debug", "Other attempts are still pending, ignoring failure"); end end local function connect(target_resolver, listeners, options, data) local p = setmetatable({ id = new_id(); target_resolver = target_resolver; listeners = assert(listeners); options = options or {}; data = data; conns = {}; }, pending_connection_mt); p:log("debug", "Starting connection process"); attempt_connection(p); end return { connect = connect; };