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prosody
File
core/sessionmanager.lua @ 13014:06453c564141
util.startup: Add prosody.started promise to easily execute code after startup
To avoid a race where server-started fires before the promise function body is
run (on next tick), I moved server-started to fire on the next tick, which
seems sensible anyway.
Errors are logged, I'm not sure if we ought to be doing something more here.
I'm sure we'll find out.
author | Matthew Wild <mwild1@gmail.com> |
---|---|
date | Sat, 01 Apr 2023 11:56:38 +0100 |
parent | 13008:7b952553bd60 |
child | 13095:1693bd4de283 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- luacheck: globals prosody.full_sessions prosody.bare_sessions local tostring, setmetatable = tostring, setmetatable; local pairs, next= pairs, next; local prosody, hosts = prosody, prosody.hosts; local full_sessions = prosody.full_sessions; local bare_sessions = prosody.bare_sessions; local logger = require "prosody.util.logger"; local log = logger.init("sessionmanager"); local rm_load_roster = require "prosody.core.rostermanager".load_roster; local config_get = require "prosody.core.configmanager".get; local resourceprep = require "prosody.util.encodings".stringprep.resourceprep; local nodeprep = require "prosody.util.encodings".stringprep.nodeprep; local generate_identifier = require "prosody.util.id".short; local sessionlib = require "prosody.util.session"; local initialize_filters = require "prosody.util.filters".initialize; local gettime = require "socket".gettime; local _ENV = nil; -- luacheck: std none local function new_session(conn) local session = sessionlib.new("c2s"); sessionlib.set_id(session); sessionlib.set_logger(session); sessionlib.set_conn(session, conn); session.conntime = gettime(); local filter = initialize_filters(session); local w = conn.write; function session.rawsend(t) t = filter("bytes/out", tostring(t)); if t then local ret, err = w(conn, t); if not ret then session.log("debug", "Error writing to connection: %s", err); return false, err; end end return true; end session.send = function (t) session.log("debug", "Sending[%s]: %s", session.type, t.top_tag and t:top_tag() or t:match("^[^>]*>?")); if t.name then t = filter("stanzas/out", t); end if t then return session.rawsend(t); end return true; end session.ip = conn:ip(); local conn_name = "c2s"..tostring(session):match("[a-f0-9]+$"); session.log = logger.init(conn_name); return session; end local resting_session = { -- Resting, not dead destroyed = true; type = "c2s_destroyed"; close = function (session) session.log("debug", "Attempt to close already-closed session"); end; filter = function (type, data) return data; end; --luacheck: ignore 212/type }; resting_session.__index = resting_session; local function retire_session(session) local log = session.log or log; --luacheck: ignore 431/log for k in pairs(session) do if k ~= "log" and k ~= "id" then session[k] = nil; end end function session.send(data) log("debug", "Discarding data sent to resting session: %s", data); return false; end function session.rawsend(data) log("debug", "Discarding data sent to resting session: %s", data); return false; end function session.data(data) log("debug", "Discarding data received from resting session: %s", data); end session.thread = { run = function (_, data) return session.data(data) end }; return setmetatable(session, resting_session); end -- Update a session with a new one (transplanting connection, filters, etc.) -- new_session should be discarded after this call returns local function update_session(to_session, from_session) to_session.log("debug", "Updating with parameters from session %s", from_session.id); from_session.log("debug", "Session absorbed into %s", to_session.id); local replaced_conn = to_session.conn; if replaced_conn then to_session.log("debug", "closing a replaced connection for this session"); replaced_conn:close(); end to_session.since = from_session.since; to_session.ip = from_session.ip; to_session.conn = from_session.conn; to_session.rawsend = from_session.rawsend; to_session.rawsend.session = to_session; to_session.rawsend.conn = to_session.conn; to_session.send = from_session.send; to_session.send.session = to_session; to_session.close = from_session.close; to_session.filter = from_session.filter; to_session.filter.session = to_session; to_session.filters = from_session.filters; to_session.send.filter = to_session.filter; to_session.sasl_handler = from_session.sasl_handler; to_session.stream = from_session.stream; to_session.secure = from_session.secure; to_session.hibernating = nil; to_session.resumption_counter = (to_session.resumption_counter or 0) + 1; from_session.log = to_session.log; from_session.type = to_session.type; -- Inform xmppstream of the new session (passed to its callbacks) to_session.stream:set_session(to_session); -- Notify modules, allowing them to copy further fields or update state prosody.events.fire_event("c2s-session-updated", { session = to_session; from_session = from_session; replaced_conn = replaced_conn; }); -- Retire the session we've pulled from, to avoid two sessions on the same connection retire_session(from_session); end local function destroy_session(session, err) if session.destroyed then return; end -- Remove session/resource from user's session list if session.full_jid then local host_session = hosts[session.host]; -- Allow plugins to prevent session destruction if host_session.events.fire_event("pre-resource-unbind", {session=session, error=err}) then (session.log or log)("debug", "Resource unbind prevented by module"); return; end (session.log or log)("debug", "Unbinding resource for %s (%s@%s)%s", session.full_jid or "(unknown)", session.username or "(unknown)", session.host or "(unknown)", err and (": "..err) or ""); session.destroyed = true; -- Past this point the session is DOOMED! host_session.sessions[session.username].sessions[session.resource] = nil; full_sessions[session.full_jid] = nil; if not next(host_session.sessions[session.username].sessions) then log("debug", "All resources of %s are now offline", session.username); host_session.sessions[session.username] = nil; bare_sessions[session.username..'@'..session.host] = nil; end host_session.events.fire_event("resource-unbind", {session=session, error=err}); else (session.log or log)("debug", "Destroying unbound session for <%s@%s>%s", session.username or "(unknown)", session.host or "(unknown)", err and (": "..err) or ""); end retire_session(session); end local function make_authenticated(session, username, role_name) username = nodeprep(username); if not username or #username == 0 then return nil, "Invalid username"; end session.username = username; if session.type == "c2s_unauthed" then session.type = "c2s_unbound"; end local role; if role_name then role = hosts[session.host].authz.get_role_by_name(role_name); else role = hosts[session.host].authz.get_user_role(username); end if role then sessionlib.set_role(session, role); end session.log("info", "Authenticated as %s@%s [%s]", username, session.host or "(unknown)", role and role.name or "no role"); return true; end -- returns true, nil on success -- returns nil, err_type, err, err_message on failure local function bind_resource(session, resource) if not session.username then return nil, "auth", "not-authorized", "Cannot bind resource before authentication"; end if session.resource then return nil, "cancel", "not-allowed", "Cannot bind multiple resources on a single connection"; end -- We don't support binding multiple resources local event_payload = { session = session, resource = resource }; if hosts[session.host].events.fire_event("pre-resource-bind", event_payload) == false then local err = event_payload.error; if err then return nil, err.type, err.condition, err.text; end return nil, "cancel", "not-allowed"; else -- In case a plugin wants to poke at it resource = event_payload.resource; end resource = resourceprep(resource or "", true); resource = resource ~= "" and resource or generate_identifier(); --FIXME: Randomly-generated resources must be unique per-user, and never conflict with existing if not hosts[session.host].sessions[session.username] then local sessions = { sessions = {} }; hosts[session.host].sessions[session.username] = sessions; bare_sessions[session.username..'@'..session.host] = sessions; else local sessions = hosts[session.host].sessions[session.username].sessions; if sessions[resource] then -- Resource conflict local policy = config_get(session.host, "conflict_resolve"); local increment; if policy == "random" then resource = generate_identifier(); increment = true; elseif policy == "increment" then increment = true; -- TODO ping old resource elseif policy == "kick_new" then return nil, "cancel", "conflict", "Resource already exists"; else -- if policy == "kick_old" then sessions[resource]:close { condition = "conflict"; text = "Replaced by new connection"; }; if not next(sessions) then hosts[session.host].sessions[session.username] = { sessions = sessions }; bare_sessions[session.username.."@"..session.host] = hosts[session.host].sessions[session.username]; end end if increment and sessions[resource] then local count = 1; while sessions[resource.."#"..count] do count = count + 1; end resource = resource.."#"..count; end end end session.resource = resource; session.full_jid = session.username .. '@' .. session.host .. '/' .. resource; hosts[session.host].sessions[session.username].sessions[resource] = session; full_sessions[session.full_jid] = session; if session.type == "c2s_unbound" then session.type = "c2s"; end local err; session.roster, err = rm_load_roster(session.username, session.host); if err then -- FIXME: Why is all this rollback down here, instead of just doing the roster test up above? full_sessions[session.full_jid] = nil; hosts[session.host].sessions[session.username].sessions[resource] = nil; session.full_jid = nil; session.resource = nil; if session.type == "c2s" then session.type = "c2s_unbound"; end if next(bare_sessions[session.username..'@'..session.host].sessions) == nil then bare_sessions[session.username..'@'..session.host] = nil; hosts[session.host].sessions[session.username] = nil; end session.log("error", "Roster loading failed: %s", err); return nil, "cancel", "internal-server-error", "Error loading roster"; end hosts[session.host].events.fire_event("resource-bind", {session=session}); return true; end local function send_to_available_resources(username, host, stanza) local jid = username.."@"..host; local count = 0; local user = bare_sessions[jid]; if user then for _, session in pairs(user.sessions) do if session.presence then session.send(stanza); count = count + 1; end end end return count; end local function send_to_interested_resources(username, host, stanza) local jid = username.."@"..host; local count = 0; local user = bare_sessions[jid]; if user then for _, session in pairs(user.sessions) do if session.interested then session.send(stanza); count = count + 1; end end end return count; end return { new_session = new_session; retire_session = retire_session; update_session = update_session; destroy_session = destroy_session; make_authenticated = make_authenticated; bind_resource = bind_resource; send_to_available_resources = send_to_available_resources; send_to_interested_resources = send_to_interested_resources; };