File

util-src/time.c @ 12053:03e9587fbfd2

mod_smacks: Switch storage for tracking resumption tokens All that was a complicated way to limit the number of resumable sessions. Let's control resource usage some other way. This leaves the essence of mapping resumption tokens to live sessions. This keeps resumption state across reloads.
author Kim Alvefur <zash@zash.se>
date Thu, 02 Dec 2021 14:41:19 +0100
parent 10480:94cacf9fd0ae
child 12976:a187600ec7d6
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#ifndef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE 200809L
#endif

#include <time.h>
#include <lua.h>

static lua_Number tv2number(struct timespec *tv) {
	return tv->tv_sec + tv->tv_nsec * 1e-9;
}

static int lc_time_realtime(lua_State *L) {
	struct timespec t;
	clock_gettime(CLOCK_REALTIME, &t);
	lua_pushnumber(L, tv2number(&t));
	return 1;
}

static int lc_time_monotonic(lua_State *L) {
	struct timespec t;
	clock_gettime(CLOCK_MONOTONIC, &t);
	lua_pushnumber(L, tv2number(&t));
	return 1;
}

int luaopen_util_time(lua_State *L) {
	lua_createtable(L, 0, 2);
	{
		lua_pushcfunction(L, lc_time_realtime);
		lua_setfield(L, -2, "now");
		lua_pushcfunction(L, lc_time_monotonic);
		lua_setfield(L, -2, "monotonic");
	}
	return 1;
}