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util-src/time.c @ 12053:03e9587fbfd2
mod_smacks: Switch storage for tracking resumption tokens
All that was a complicated way to limit the number of resumable
sessions. Let's control resource usage some other way. This leaves the
essence of mapping resumption tokens to live sessions.
This keeps resumption state across reloads.
author | Kim Alvefur <zash@zash.se> |
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date | Thu, 02 Dec 2021 14:41:19 +0100 |
parent | 10480:94cacf9fd0ae |
child | 12976:a187600ec7d6 |
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#ifndef _POSIX_C_SOURCE #define _POSIX_C_SOURCE 200809L #endif #include <time.h> #include <lua.h> static lua_Number tv2number(struct timespec *tv) { return tv->tv_sec + tv->tv_nsec * 1e-9; } static int lc_time_realtime(lua_State *L) { struct timespec t; clock_gettime(CLOCK_REALTIME, &t); lua_pushnumber(L, tv2number(&t)); return 1; } static int lc_time_monotonic(lua_State *L) { struct timespec t; clock_gettime(CLOCK_MONOTONIC, &t); lua_pushnumber(L, tv2number(&t)); return 1; } int luaopen_util_time(lua_State *L) { lua_createtable(L, 0, 2); { lua_pushcfunction(L, lc_time_realtime); lua_setfield(L, -2, "now"); lua_pushcfunction(L, lc_time_monotonic); lua_setfield(L, -2, "monotonic"); } return 1; }