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spec/util_debug_spec.lua @ 12053:03e9587fbfd2
mod_smacks: Switch storage for tracking resumption tokens
All that was a complicated way to limit the number of resumable
sessions. Let's control resource usage some other way. This leaves the
essence of mapping resumption tokens to live sessions.
This keeps resumption state across reloads.
author | Kim Alvefur <zash@zash.se> |
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date | Thu, 02 Dec 2021 14:41:19 +0100 |
parent | 11177:37dc2a6144d1 |
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local dbg = require "util.debug"; describe("util.debug", function () describe("traceback()", function () it("works", function () local tb = dbg.traceback(); assert.is_string(tb); end); end); describe("get_traceback_table()", function () it("works", function () local count = 0; -- MUST stay in sync with the line numbers of these functions: local f1_defined, f3_defined = 43, 15; local function f3(f3_param) --luacheck: ignore 212/f3_param count = count + 1; for i = 1, 2 do local tb = dbg.get_traceback_table(i == 1 and coroutine.running() or nil, 0); assert.is_table(tb); --print(dbg.traceback(), "\n\n\n", require "util.serialization".serialize(tb, { fatal = false, unquoted = true})); local found_f1, found_f3; for _, frame in ipairs(tb) do if frame.info.linedefined == f1_defined then assert.equal(0, #frame.locals); assert.equal("f2", frame.upvalues[1].name); assert.equal("f1_upvalue", frame.upvalues[2].name); found_f1 = true; elseif frame.info.linedefined == f3_defined then assert.equal("f3_param", frame.locals[1].name); found_f3 = true; end end assert.is_true(found_f1); assert.is_true(found_f3); end end local function f2() local f2_local = "hello"; return f3(f2_local); end local f1_upvalue = "upvalue1"; local function f1() f2(f1_upvalue); end -- ok/err are caught and re-thrown so that -- busted gets to handle them in its own way local ok, err; local function hook() debug.sethook(); ok, err = pcall(f1); end -- Test the traceback is correct in various -- types of caller environments -- From a Lua hook debug.sethook(hook, "crl", 1); local a = string.sub("abcdef", 3, 4); assert.equal("cd", a); debug.sethook(); assert.equal(1, count); if not ok then error(err); end ok, err = nil, nil; -- From a signal handler (C hook) require "util.signal".signal("SIGUSR1", hook); require "util.signal".raise("SIGUSR1"); assert.equal(2, count); if not ok then error(err); end ok, err = nil, nil; -- Inside a coroutine local co = coroutine.create(function () hook(); end); coroutine.resume(co); if not ok then error(err); end assert.equal(3, count); end); end); end);