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prosody
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net/server_epoll.lua @ 12202:ebeb4d959fb3 0.11 0.11.13
util.xml: Deduplicate handlers for restricted XML
Makes the code more like util.xmppstream, allowing easier comparisons if
we ever need to apply fixes in the future.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Thu, 20 Jan 2022 10:51:46 +0100 |
parent | 12084:59557bc3c4b8 |
child | 12091:7a48ccb084dd |
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-- Prosody IM -- Copyright (C) 2016-2018 Kim Alvefur -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local t_insert = table.insert; local t_concat = table.concat; local setmetatable = setmetatable; local tostring = tostring; local pcall = pcall; local type = type; local next = next; local pairs = pairs; local log = require "util.logger".init("server_epoll"); local socket = require "socket"; local luasec = require "ssl"; local gettime = require "util.time".now; local indexedbheap = require "util.indexedbheap"; local createtable = require "util.table".create; local inet = require "util.net"; local inet_pton = inet.pton; local _SOCKETINVALID = socket._SOCKETINVALID or -1; local poller = require "util.poll" local EEXIST = poller.EEXIST; local ENOENT = poller.ENOENT; local poll = assert(poller.new()); local _ENV = nil; -- luacheck: std none local default_config = { __index = { -- If a connection is silent for this long, close it unless onreadtimeout says not to read_timeout = 14 * 60; -- How long to wait for a socket to become writable after queuing data to send send_timeout = 60; -- Some number possibly influencing how many pending connections can be accepted tcp_backlog = 128; -- If accepting a new incoming connection fails, wait this long before trying again accept_retry_interval = 10; -- If there is still more data to read from LuaSocktes buffer, wait this long and read again read_retry_delay = 1e-06; -- Size of chunks to read from sockets read_size = 8192; -- Timeout used during between steps in TLS handshakes ssl_handshake_timeout = 60; -- Maximum and minimum amount of time to sleep waiting for events (adjusted for pending timers) max_wait = 86400; min_wait = 1e-06; --- How long to wait after getting the shutdown signal before forcefully tearing down every socket shutdown_deadline = 5; }}; local cfg = default_config.__index; local fds = createtable(10, 0); -- FD -> conn -- Timer and scheduling -- local timers = indexedbheap.create(); local function noop() end local function closetimer(t) t[1] = 0; t[2] = noop; timers:remove(t.id); end local function reschedule(t, time) t[1] = time; timers:reprioritize(t.id, time); end -- Add absolute timer local function at(time, f) local timer = { time, f, close = closetimer, reschedule = reschedule, id = nil }; timer.id = timers:insert(timer, time); return timer; end -- Add relative timer local function addtimer(timeout, f) return at(gettime() + timeout, f); end -- Run callbacks of expired timers -- Return time until next timeout local function runtimers(next_delay, min_wait) -- Any timers at all? local now = gettime(); local peek = timers:peek(); local readd; while peek do if peek > now then break; end local _, timer, id = timers:pop(); local ok, ret = pcall(timer[2], now); if ok and type(ret) == "number" then local next_time = now+ret; timer[1] = next_time; -- Delay insertion of timers to be re-added -- so they don't get called again this tick if readd then readd[id] = timer; else readd = { [id] = timer }; end end peek = timers:peek(); end if readd then for id, timer in pairs(readd) do timers:insert(timer, timer[1], id); end peek = timers:peek(); end if peek == nil then return next_delay; else next_delay = peek - now; end if next_delay < min_wait then return min_wait; end return next_delay; end -- Socket handler interface local interface = {}; local interface_mt = { __index = interface }; function interface_mt:__tostring() if self.sockname and self.peername then return ("FD %d (%s, %d, %s, %d)"):format(self:getfd(), self.peername, self.peerport, self.sockname, self.sockport); elseif self.sockname or self.peername then return ("FD %d (%s, %d)"):format(self:getfd(), self.sockname or self.peername, self.sockport or self.peerport); end return ("FD %d"):format(self:getfd()); end -- Replace the listener and tell the old one function interface:setlistener(listeners, data) self:on("detach"); self.listeners = listeners; self:on("attach", data); end -- Call a listener callback function interface:on(what, ...) if not self.listeners then log("error", "%s has no listeners", self); return; end local listener = self.listeners["on"..what]; if not listener then -- log("debug", "Missing listener 'on%s'", what); -- uncomment for development and debugging return; end local ok, err = pcall(listener, self, ...); if not ok then log("error", "Error calling on%s: %s", what, err); end return err; end -- Return the file descriptor number function interface:getfd() if self.conn then return self.conn:getfd(); end return _SOCKETINVALID; end function interface:server() return self._server or self; end -- Get IP address function interface:ip() return self.peername or self.sockname; end -- Get a port number, doesn't matter which function interface:port() return self.sockport or self.peerport; end -- Get local port number function interface:clientport() return self.sockport; end -- Get remote port function interface:serverport() if self.sockport then return self.sockport; elseif self._server then self._server:port(); end end -- Return underlying socket function interface:socket() return self.conn; end function interface:set_mode(new_mode) self.read_size = new_mode; end function interface:setoption(k, v) -- LuaSec doesn't expose setoption :( if self.conn.setoption then self.conn:setoption(k, v); end end -- Timeout for detecting dead or idle sockets function interface:setreadtimeout(t) if t == false then if self._readtimeout then self._readtimeout:close(); self._readtimeout = nil; end return end t = t or cfg.read_timeout; if self._readtimeout then self._readtimeout:reschedule(gettime() + t); else self._readtimeout = addtimer(t, function () if self:on("readtimeout") then return cfg.read_timeout; else self:on("disconnect", "read timeout"); self:destroy(); end end); end end -- Timeout for detecting dead sockets function interface:setwritetimeout(t) if t == false then if self._writetimeout then self._writetimeout:close(); self._writetimeout = nil; end return end t = t or cfg.send_timeout; if self._writetimeout then self._writetimeout:reschedule(gettime() + t); else self._writetimeout = addtimer(t, function () self:on("disconnect", "write timeout"); self:destroy(); end); end end function interface:add(r, w) local fd = self:getfd(); if fd < 0 then return nil, "invalid fd"; end if r == nil then r = self._wantread; end if w == nil then w = self._wantwrite; end local ok, err, errno = poll:add(fd, r, w); if not ok then if errno == EEXIST then log("debug", "%s already registered!", self); return self:set(r, w); -- So try to change its flags end log("error", "Could not register %s: %s(%d)", self, err, errno); return ok, err; end self._wantread, self._wantwrite = r, w; fds[fd] = self; log("debug", "Watching %s", self); return true; end function interface:set(r, w) local fd = self:getfd(); if fd < 0 then return nil, "invalid fd"; end if r == nil then r = self._wantread; end if w == nil then w = self._wantwrite; end local ok, err, errno = poll:set(fd, r, w); if not ok then log("error", "Could not update poller state %s: %s(%d)", self, err, errno); return ok, err; end self._wantread, self._wantwrite = r, w; return true; end function interface:del() local fd = self:getfd(); if fd < 0 then return nil, "invalid fd"; end if fds[fd] ~= self then return nil, "unregistered fd"; end local ok, err, errno = poll:del(fd); if not ok and errno ~= ENOENT then log("error", "Could not unregister %s: %s(%d)", self, err, errno); return ok, err; end self._wantread, self._wantwrite = nil, nil; fds[fd] = nil; log("debug", "Unwatched %s", self); return true; end function interface:setflags(r, w) if not(self._wantread or self._wantwrite) then if not(r or w) then return true; -- no change end return self:add(r, w); end if not(r or w) then return self:del(); end return self:set(r, w); end -- Called when socket is readable function interface:onreadable() local data, err, partial = self.conn:receive(self.read_size or cfg.read_size); if data then self:onconnect(); self:on("incoming", data); else if err == "wantread" then self:set(true, nil); err = "timeout"; elseif err == "wantwrite" then self:set(nil, true); err = "timeout"; end if partial and partial ~= "" then self:onconnect(); self:on("incoming", partial, err); end if err ~= "timeout" then self:on("disconnect", err); self:destroy() return; end end if not self.conn then return; end if self._wantread and self.conn:dirty() then self:setreadtimeout(false); self:pausefor(cfg.read_retry_delay); else self:setreadtimeout(); end end -- Called when socket is writable function interface:onwritable() self:onconnect(); if not self.conn then return; end -- could have been closed in onconnect local buffer = self.writebuffer; local data = t_concat(buffer); local ok, err, partial = self.conn:send(data); if ok then self:set(nil, false); for i = #buffer, 1, -1 do buffer[i] = nil; end self:setwritetimeout(false); self:ondrain(); -- Be aware of writes in ondrain return; elseif partial then buffer[1] = data:sub(partial+1); for i = #buffer, 2, -1 do buffer[i] = nil; end self:setwritetimeout(); end if err == "wantwrite" or err == "timeout" then self:set(nil, true); elseif err == "wantread" then self:set(true, nil); elseif err ~= "timeout" then self:on("disconnect", err); self:destroy(); end end -- The write buffer has been successfully emptied function interface:ondrain() return self:on("drain"); end -- Add data to write buffer and set flag for wanting to write function interface:write(data) local buffer = self.writebuffer; if buffer then t_insert(buffer, data); else self.writebuffer = { data }; end self:setwritetimeout(); self:set(nil, true); return #data; end interface.send = interface.write; -- Close, possibly after writing is done function interface:close() if self.writebuffer and self.writebuffer[1] then self:set(false, true); -- Flush final buffer contents self.write, self.send = noop, noop; -- No more writing log("debug", "Close %s after writing", self); self.ondrain = interface.close; else log("debug", "Close %s now", self); self.write, self.send = noop, noop; self.close = noop; self:on("disconnect"); self:destroy(); end end function interface:destroy() self:del(); self:setwritetimeout(false); self:setreadtimeout(false); self.onreadable = noop; self.onwritable = noop; self.destroy = noop; self.close = noop; self.on = noop; self.conn:close(); self.conn = nil; end function interface:ssl() return self._tls; end function interface:starttls(tls_ctx) if tls_ctx then self.tls_ctx = tls_ctx; end self.starttls = false; if self.writebuffer and self.writebuffer[1] then log("debug", "Start TLS on %s after write", self); self.ondrain = interface.starttls; self:set(nil, true); -- make sure wantwrite is set else if self.ondrain == interface.starttls then self.ondrain = nil; end self.onwritable = interface.tlshandskake; self.onreadable = interface.tlshandskake; self:set(true, true); log("debug", "Prepare to start TLS on %s", self); end end function interface:tlshandskake() self:setwritetimeout(false); self:setreadtimeout(false); if not self._tls then self._tls = true; log("debug", "Start TLS on %s now", self); self:del(); local ok, conn, err = pcall(luasec.wrap, self.conn, self.tls_ctx); if not ok then conn, err = ok, conn; log("error", "Failed to initialize TLS: %s", err); end if not conn then self:on("disconnect", err); self:destroy(); return conn, err; end conn:settimeout(0); self.conn = conn; if conn.sni and self.servername then conn:sni(self.servername); end self:on("starttls"); self.ondrain = nil; self.onwritable = interface.tlshandskake; self.onreadable = interface.tlshandskake; return self:init(); end local ok, err = self.conn:dohandshake(); if ok then log("debug", "TLS handshake on %s complete", self); self.onwritable = nil; self.onreadable = nil; self:on("status", "ssl-handshake-complete"); self:setwritetimeout(); self:set(true, true); elseif err == "wantread" then log("debug", "TLS handshake on %s to wait until readable", self); self:set(true, false); self:setreadtimeout(cfg.ssl_handshake_timeout); elseif err == "wantwrite" then log("debug", "TLS handshake on %s to wait until writable", self); self:set(false, true); self:setwritetimeout(cfg.ssl_handshake_timeout); else log("debug", "TLS handshake error on %s: %s", self, err); self:on("disconnect", err); self:destroy(); end end local function wrapsocket(client, server, read_size, listeners, tls_ctx, extra) -- luasocket object -> interface object client:settimeout(0); local conn = setmetatable({ conn = client; _server = server; created = gettime(); listeners = listeners; read_size = read_size or (server and server.read_size); writebuffer = {}; tls_ctx = tls_ctx or (server and server.tls_ctx); tls_direct = server and server.tls_direct; extra = extra; }, interface_mt); if extra then if extra.servername then conn.servername = extra.servername; end end conn:updatenames(); return conn; end function interface:updatenames() local conn = self.conn; local ok, peername, peerport = pcall(conn.getpeername, conn); if ok then self.peername, self.peerport = peername, peerport; end local ok, sockname, sockport = pcall(conn.getsockname, conn); if ok then self.sockname, self.sockport = sockname, sockport; end end -- A server interface has new incoming connections waiting -- This replaces the onreadable callback function interface:onacceptable() local conn, err = self.conn:accept(); if not conn then log("debug", "Error accepting new client: %s, server will be paused for %ds", err, cfg.accept_retry_interval); self:pausefor(cfg.accept_retry_interval); return; end local client = wrapsocket(conn, self, nil, self.listeners); log("debug", "New connection %s", tostring(client)); client:init(); if self.tls_direct then client:starttls(self.tls_ctx); end end -- Initialization function interface:init() self:setwritetimeout(); return self:add(true, true); end function interface:pause() return self:set(false); end function interface:resume() return self:set(true); end -- Pause connection for some time function interface:pausefor(t) if self._pausefor then self._pausefor:close(); end if t == false then return; end self:set(false); self._pausefor = addtimer(t, function () self._pausefor = nil; self:set(true); if self.conn and self.conn:dirty() then self:onreadable(); end end); end -- Connected! function interface:onconnect() if self.conn and not self.peername and self.conn.getpeername then self.peername, self.peerport = self.conn:getpeername(); end self.onconnect = noop; self:on("connect"); end local function addserver(addr, port, listeners, read_size, tls_ctx) local conn, err = socket.bind(addr, port, cfg.tcp_backlog); if not conn then return conn, err; end conn:settimeout(0); local server = setmetatable({ conn = conn; created = gettime(); listeners = listeners; read_size = read_size; onreadable = interface.onacceptable; tls_ctx = tls_ctx; tls_direct = tls_ctx and true or false; sockname = addr; sockport = port; }, interface_mt); server:add(true, false); return server; end -- COMPAT local function wrapclient(conn, addr, port, listeners, read_size, tls_ctx, extra) local client = wrapsocket(conn, nil, read_size, listeners, tls_ctx, extra); if not client.peername then client.peername, client.peerport = addr, port; end local ok, err = client:init(); if not ok then return ok, err; end if tls_ctx then client:starttls(tls_ctx); end return client; end -- New outgoing TCP connection local function addclient(addr, port, listeners, read_size, tls_ctx, typ, extra) local create; if not typ then local n = inet_pton(addr); if not n then return nil, "invalid-ip"; end if #n == 16 then typ = "tcp6"; else typ = "tcp4"; end end if typ then create = socket[typ]; end if type(create) ~= "function" then return nil, "invalid socket type"; end local conn, err = create(); local ok, err = conn:settimeout(0); if not ok then return ok, err; end local ok, err = conn:setpeername(addr, port); if not ok and err ~= "timeout" then return ok, err; end local client = wrapsocket(conn, nil, read_size, listeners, tls_ctx, extra) local ok, err = client:init(); if not ok then return ok, err; end if tls_ctx then client:starttls(tls_ctx); end return client, conn; end local function watchfd(fd, onreadable, onwritable) local conn = setmetatable({ conn = fd; onreadable = onreadable; onwritable = onwritable; close = function (self) self:del(); end }, interface_mt); if type(fd) == "number" then conn.getfd = function () return fd; end; -- Otherwise it'll need to be something LuaSocket-compatible end conn:add(onreadable, onwritable); return conn; end; -- Dump all data from one connection into another local function link(from, to) from.listeners = setmetatable({ onincoming = function (_, data) from:pause(); to:write(data); end, }, {__index=from.listeners}); to.listeners = setmetatable({ ondrain = function () from:resume(); end, }, {__index=to.listeners}); from:set(true, nil); to:set(nil, true); end -- COMPAT -- net.adns calls this but then replaces :send so this can be a noop function interface:set_send(new_send) -- luacheck: ignore 212 end -- Close all connections and servers local function closeall() for fd, conn in pairs(fds) do -- luacheck: ignore 213/fd conn:close(); end end local quitting = nil; -- Signal main loop about shutdown via above upvalue local function setquitting(quit) if quit then quitting = "quitting"; closeall(); addtimer(1, function () if quitting then closeall(); return 1; end end); if cfg.shutdown_deadline then addtimer(cfg.shutdown_deadline, function () if quitting then for fd, conn in pairs(fds) do -- luacheck: ignore 213/fd conn:destroy(); end end end); end else quitting = nil; end end -- Main loop local function loop(once) repeat local t = runtimers(cfg.max_wait, cfg.min_wait); local fd, r, w = poll:wait(t); while fd do local conn = fds[fd]; if conn then if r then conn:onreadable(); end if w then conn:onwritable(); end else log("debug", "Removing unknown fd %d", fd); poll:del(fd); end fd, r, w = poll:wait(0); end if r ~= "timeout" and r ~= "signal" then log("debug", "epoll_wait error: %s[%d]", r, w); end until once or (quitting and next(fds) == nil); return quitting; end return { get_backend = function () return "epoll"; end; addserver = addserver; addclient = addclient; add_task = addtimer; at = at; loop = loop; closeall = closeall; setquitting = setquitting; wrapclient = wrapclient; watchfd = watchfd; link = link; set_config = function (newconfig) cfg = setmetatable(newconfig, default_config); end; -- libevent emulation event = { EV_READ = "r", EV_WRITE = "w", EV_READWRITE = "rw", EV_LEAVE = -1 }; addevent = function (fd, mode, callback) local function onevent(self) local ret = self:callback(); if ret == -1 then self:set(false, false); elseif ret then self:set(mode == "r" or mode == "rw", mode == "w" or mode == "rw"); end end local conn = setmetatable({ getfd = function () return fd; end; callback = callback; onreadable = onevent; onwritable = onevent; close = function (self) self:del(); fds[fd] = nil; end; }, interface_mt); local ok, err = conn:add(mode == "r" or mode == "rw", mode == "w" or mode == "rw"); if not ok then return ok, err; end return conn; end; };