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plugins/muc/mod_muc.lua @ 6333:93b8438fe761
plugins/muc/mod_muc: Use map store for room persistence
author | daurnimator <quae@daurnimator.com> |
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date | Thu, 07 Aug 2014 12:35:12 -0400 |
parent | 6332:490acb4941ca |
child | 6334:ba2555e06c7c |
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--- a/plugins/muc/mod_muc.lua Thu Aug 07 12:34:51 2014 -0400 +++ b/plugins/muc/mod_muc.lua Thu Aug 07 12:35:12 2014 -0400 @@ -44,80 +44,93 @@ end end +local persistent = module:require "muc/persistent"; +local persistent_rooms_storage = module:open_store("persistent"); +local persistent_rooms = module:open_store("persistent", "map"); +local room_configs = module:open_store("config"); + +local function room_save(room, forced) + local node = jid_split(room.jid); + local is_persistent = persistent.get(room); + persistent_rooms:set(room.jid, is_persistent); + if is_persistent then + local history = room._data.history; + room._data.history = nil; + local data = { + jid = room.jid; + _data = room._data; + _affiliations = room._affiliations; + }; + room_configs:set(node, data); + room._data.history = history; + elseif forced then + room_configs:set(node, nil); + if not next(room._occupants) then -- Room empty + rooms[room.jid] = nil; + end + end +end + +-- Automatically destroy empty non-persistent rooms +module:hook("muc-occupant-left",function(event) + local room = event.room + if not room:has_occupant() and not persistent.get(room) then -- empty, non-persistent room + module:fire_event("muc-room-destroyed", { room = room }); + end +end); + function track_room(room) rooms[room.jid] = room; + -- When room is created, over-ride 'save' method + room.save = room_save; +end + +local function restore_room(jid) + local node = jid_split(jid); + local data = room_configs:get(node); + if data then + local room = muclib.new_room(jid); + room._data = data._data; + room._affiliations = data._affiliations; + track_room(room); + return room; + end end function forget_room(jid) rooms[jid] = nil; + local node = jid_split(room.jid); + room_configs:set(node, nil); + if persistent.get(room_jid) then + persistent_rooms:set(room_jid, nil); + end end function get_room_from_jid(room_jid) - return rooms[room_jid] + local room = rooms[room_jid]; + if room == nil then + -- Check if in persistent storage + if persistent_rooms:get(room_jid) then + room = restore_room(room_jid); + if room == nil then + module:log("error", "Missing data for room '%s', removing from persistent room list", room_jid); + persistent_rooms:set(room_jid, nil); + end + end + end + return room end function each_room() - return iterators.values(rooms); -end - -do -- Persistent rooms - local persistent = module:require "muc/persistent"; - local persistent_rooms_storage = module:open_store("persistent"); - local persistent_rooms = persistent_rooms_storage:get() or {}; - local room_configs = module:open_store("config"); - - local function room_save(room, forced) - local node = jid_split(room.jid); - local is_persistent = persistent.get(room); - persistent_rooms[room.jid] = is_persistent; - if is_persistent then - local history = room._data.history; - room._data.history = nil; - local data = { - jid = room.jid; - _data = room._data; - _affiliations = room._affiliations; - }; - room_configs:set(node, data); - room._data.history = history; - elseif forced then - room_configs:set(node, nil); - if not next(room._occupants) then -- Room empty - rooms[room.jid] = nil; + for room_jid in pairs(persistent_rooms_storage:get(nil) or {}) do + if rooms[room_jid] == nil then -- Don't restore rooms that already exist + local room = restore_room(room_jid); + if room == nil then + module:log("error", "Missing data for room '%s', omitting from iteration", room_jid); end end - if forced then persistent_rooms_storage:set(nil, persistent_rooms); end end - - -- When room is created, over-ride 'save' method - module:hook("muc-room-pre-create", function(event) - event.room.save = room_save; - end, 1000); - - -- Automatically destroy empty non-persistent rooms - module:hook("muc-occupant-left",function(event) - local room = event.room - if not room:has_occupant() and not persistent.get(room) then -- empty, non-persistent room - module:fire_event("muc-room-destroyed", { room = room }); - end - end); - - local persistent_errors = false; - for jid in pairs(persistent_rooms) do - local node = jid_split(jid); - local data = room_configs:get(node); - if data then - local room = muclib.new_room(jid); - room._data = data._data; - room._affiliations = data._affiliations; - track_room(room); - else -- missing room data - persistent_rooms[jid] = nil; - module:log("error", "Missing data for room '%s', removing from persistent room list", jid); - persistent_errors = true; - end - end - if persistent_errors then persistent_rooms_storage:set(nil, persistent_rooms); end + return iterators.values(rooms); end module:hook("host-disco-items", function(event)