Diff

plugins/muc/lock.lib.lua @ 6408:7e69d61a0ef7

Merge 0.10->trunk
author Kim Alvefur <zash@zash.se>
date Thu, 11 Sep 2014 01:17:56 +0200
parent 6329:6b3eb1611587
child 7407:e465b584547b
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/plugins/muc/lock.lib.lua	Thu Sep 11 01:17:56 2014 +0200
@@ -0,0 +1,63 @@
+-- Prosody IM
+-- Copyright (C) 2008-2010 Matthew Wild
+-- Copyright (C) 2008-2010 Waqas Hussain
+-- Copyright (C) 2014 Daurnimator
+--
+-- This project is MIT/X11 licensed. Please see the
+-- COPYING file in the source package for more information.
+--
+
+local st = require "util.stanza";
+
+local lock_rooms = module:get_option_boolean("muc_room_locking", false);
+local lock_room_timeout = module:get_option_number("muc_room_lock_timeout", 300);
+
+local function lock(room)
+	module:fire_event("muc-room-locked", {room = room;});
+	room.locked = true;
+end
+local function unlock(room)
+	module:fire_event("muc-room-unlocked", {room = room;});
+	room.locked = nil;
+end
+local function is_locked(room)
+	return not not room.locked;
+end
+
+if lock_rooms then
+	module:hook("muc-room-pre-create", function(event)
+		-- Older groupchat protocol doesn't lock
+		if not event.stanza:get_child("x", "http://jabber.org/protocol/muc") then return end
+		-- Lock room at creation
+		local room = event.room;
+		lock(room);
+		if lock_room_timeout and lock_room_timeout > 0 then
+			module:add_timer(lock_room_timeout, function ()
+				if is_locked(room) then
+					room:destroy(); -- Not unlocked in time
+				end
+			end);
+		end
+	end, 10);
+end
+
+-- Don't let users into room while it is locked
+module:hook("muc-occupant-pre-join", function(event)
+	if not event.is_new_room and is_locked(event.room) then -- Deny entry
+		event.origin.send(st.error_reply(event.stanza, "cancel", "item-not-found"));
+		return true;
+	end
+end, -30);
+
+-- When config is submitted; unlock the room
+module:hook("muc-config-submitted", function(event)
+	if is_locked(event.room) then
+		unlock(event.room);
+	end
+end, -1);
+
+return {
+	lock = lock;
+	unlock = unlock;
+	is_locked = is_locked;
+};