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util/async.lua @ 7724:20a69ef5570c
util.async: Rename variable to avoid name clash [luacheck]
author | Kim Alvefur <zash@zash.se> |
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date | Sat, 19 Nov 2016 01:11:53 +0100 |
parent | 7436:649b89b2c840 |
child | 7725:f928695a2af1 |
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--- a/util/async.lua Sat Nov 19 01:05:36 2016 +0100 +++ b/util/async.lua Sat Nov 19 01:11:53 2016 +0100 @@ -126,8 +126,8 @@ local consumed; -- Loop through queue items, and attempt to run them for i = 1,n do - local input = q[i]; - local ok, new_state = coroutine.resume(thread, input); + local queued_input = q[i]; + local ok, new_state = coroutine.resume(thread, queued_input); if not ok then -- There was an error running the coroutine, save the error, mark runner as ready to begin again consumed, state, err = i, "ready", debug.traceback(thread, new_state);