Diff

util-src/signal.c @ 13439:1e229d710a3c

util.signal: Add support for signalfd(2) on Linux signalfd allows handling signal events using the same method as sockets, via file descriptors. Thus all signal dispatch can go through the same main event loop as everything else, removing need for thread-scary signal handling where execution would just jump to the signal handler regardless of the state of Lua, and needing to keep track of Lua states/threads.
author Kim Alvefur <zash@zash.se>
date Sat, 24 Feb 2024 00:05:29 +0100
parent 12976:a187600ec7d6
child 13441:6d96b6eeee5a
line wrap: on
line diff
--- a/util-src/signal.c	Fri Feb 23 22:45:42 2024 +0000
+++ b/util-src/signal.c	Sat Feb 24 00:05:29 2024 +0100
@@ -32,6 +32,10 @@
 
 #include <signal.h>
 #include <stdlib.h>
+#ifdef __linux__
+#include <unistd.h>
+#include <sys/signalfd.h>
+#endif
 
 #include "lua.h"
 #include "lauxlib.h"
@@ -368,12 +372,42 @@
 
 #endif
 
+#ifdef __linux__
+static int l_signalfd(lua_State *L) {
+	sigset_t mask;
+
+	sigemptyset(&mask);
+	sigaddset(&mask, luaL_checkinteger(L, 1));
+
+	sigprocmask(SIG_BLOCK, &mask, NULL); /* TODO check err */
+
+	lua_pushinteger(L, signalfd(-1, &mask, SFD_NONBLOCK));
+	return 1;
+}
+
+static int l_signalfd_read(lua_State *L) {
+	const int sigfd = luaL_checkinteger(L, 1);
+	struct signalfd_siginfo siginfo;
+
+	if(read(sigfd, &siginfo, sizeof(siginfo)) < 0) {
+		return 0;
+	}
+
+	lua_pushinteger(L, siginfo.ssi_signo);
+	return 1;
+}
+#endif
+
 static const struct luaL_Reg lsignal_lib[] = {
 	{"signal", l_signal},
 	{"raise", l_raise},
 #if defined(__unix__) || defined(__APPLE__)
 	{"kill", l_kill},
 #endif
+#ifdef __linux__
+	{"signalfd", l_signalfd},
+	{"signalfd_read", l_signalfd_read},
+#endif
 	{NULL, NULL}
 };