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util/async.lua @ 8610:b03c7884fade
util.async: You can never have too many asserts!
author | Matthew Wild <mwild1@gmail.com> |
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date | Fri, 16 Mar 2018 22:30:25 +0000 |
parent | 8609:9f6ab206d741 |
child | 8611:937de0c39279 |
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8609:9f6ab206d741 | 8610:b03c7884fade |
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21 -- Running the coroutine failed, which means we have to find the runner manually, | 21 -- Running the coroutine failed, which means we have to find the runner manually, |
22 -- in order to inform the error handler | 22 -- in order to inform the error handler |
23 local level = 0; | 23 local level = 0; |
24 while debug.getinfo(thread, level, "") do level = level + 1; end | 24 while debug.getinfo(thread, level, "") do level = level + 1; end |
25 ok, runner = debug.getlocal(thread, level-1, 1); | 25 ok, runner = debug.getlocal(thread, level-1, 1); |
26 assert(ok == "self", "unexpected async state: variable mismatch"); | |
27 assert(runner.thread == thread, "unexpected async state: thread mismatch"); | |
26 local error_handler = runner.watchers.error; | 28 local error_handler = runner.watchers.error; |
27 if error_handler then error_handler(runner, debug.traceback(thread, err)); end | 29 if error_handler then error_handler(runner, debug.traceback(thread, err)); end |
28 local ready_handler = runner.watchers.ready; | 30 local ready_handler = runner.watchers.ready; |
29 runner.state, runner.thread = "ready", nil; | 31 runner.state, runner.thread = "ready", nil; |
30 if ready_handler then ready_handler(runner); end | 32 if ready_handler then ready_handler(runner); end |