Comparison

net/server_select.lua @ 9499:36e379f058c8

net.server: Swich method for connecting sockets with remotes LuaSocket TCP sockets have have both :connect and :setpeername, which are the exact same function, however UDP sockets only have :setpeername. Switching to :setpeername allows most of this code to be generic wrt TCP/UDP.
author Kim Alvefur <zash@zash.se>
date Fri, 12 Oct 2018 17:36:34 +0200
parent 9495:89e05b118f6e
child 9574:03214e6e3272
child 9634:f457edaab510
comparison
equal deleted inserted replaced
9498:cc593002f2e2 9499:36e379f058c8
1030 local client, err = create( ) 1030 local client, err = create( )
1031 if err then 1031 if err then
1032 return nil, err 1032 return nil, err
1033 end 1033 end
1034 client:settimeout( 0 ) 1034 client:settimeout( 0 )
1035 local ok, err = client:connect( address, port ) 1035 local ok, err = client:setpeername( address, port )
1036 if ok or err == "timeout" or err == "Operation already in progress" then 1036 if ok or err == "timeout" or err == "Operation already in progress" then
1037 return wrapclient( client, address, port, listeners, pattern, sslctx ) 1037 return wrapclient( client, address, port, listeners, pattern, sslctx )
1038 else 1038 else
1039 return nil, err 1039 return nil, err
1040 end 1040 end