Comparison

plugins/mod_websocket.lua @ 10581:10d6d0d91f4e 0.11 0.11.4

mod_websocket: Clear mask bit when reflecting ping frames (fixes #1484)
author Kim Alvefur <zash@zash.se>
date Thu, 02 Jan 2020 10:49:37 +0100
parent 10092:4b3c129e96f2
child 10582:6d4562acef81
child 10616:37936c72846d
comparison
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10578:419ac5ef2d3d 10581:10d6d0d91f4e
234 elseif opcode == 0x8 then -- Close request 234 elseif opcode == 0x8 then -- Close request
235 websocket_close(1000, "Goodbye"); 235 websocket_close(1000, "Goodbye");
236 return; 236 return;
237 elseif opcode == 0x9 then -- Ping frame 237 elseif opcode == 0x9 then -- Ping frame
238 frame.opcode = 0xA; 238 frame.opcode = 0xA;
239 frame.MASK = false; -- Clients send masked frames, servers don't, see #1484
239 conn:write(build_frame(frame)); 240 conn:write(build_frame(frame));
240 return ""; 241 return "";
241 elseif opcode == 0xA then -- Pong frame, MAY be sent unsolicited, eg as keepalive 242 elseif opcode == 0xA then -- Pong frame, MAY be sent unsolicited, eg as keepalive
242 return ""; 243 return "";
243 else 244 else