Software /
code /
prosody
Comparison
plugins/mod_websocket.lua @ 10581:10d6d0d91f4e 0.11 0.11.4
mod_websocket: Clear mask bit when reflecting ping frames (fixes #1484)
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Thu, 02 Jan 2020 10:49:37 +0100 |
parent | 10092:4b3c129e96f2 |
child | 10582:6d4562acef81 |
child | 10616:37936c72846d |
comparison
equal
deleted
inserted
replaced
10578:419ac5ef2d3d | 10581:10d6d0d91f4e |
---|---|
234 elseif opcode == 0x8 then -- Close request | 234 elseif opcode == 0x8 then -- Close request |
235 websocket_close(1000, "Goodbye"); | 235 websocket_close(1000, "Goodbye"); |
236 return; | 236 return; |
237 elseif opcode == 0x9 then -- Ping frame | 237 elseif opcode == 0x9 then -- Ping frame |
238 frame.opcode = 0xA; | 238 frame.opcode = 0xA; |
239 frame.MASK = false; -- Clients send masked frames, servers don't, see #1484 | |
239 conn:write(build_frame(frame)); | 240 conn:write(build_frame(frame)); |
240 return ""; | 241 return ""; |
241 elseif opcode == 0xA then -- Pong frame, MAY be sent unsolicited, eg as keepalive | 242 elseif opcode == 0xA then -- Pong frame, MAY be sent unsolicited, eg as keepalive |
242 return ""; | 243 return ""; |
243 else | 244 else |