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plugins/mod_windows.lua @ 13765:7c57fb2ffbb0 13.0

mod_websocket: Merge session close handling changes from mod_c2s (bug fixes) This should bring some fixes and general robustness that mod_websocket had missed out on. The duplicated code here is not at all ideal. To prevent this happening again, we should figure out how to have the common logic in a single place, while still being able to do the websocket-specific parts that we need. The main known bug that this fixes is that it's possible for a session to get into a non-destroyable state. For example, if we try to session:close() a hibernating session, then session.conn is nil and the function will simply return without doing anything. In the mod_c2s code we already handle this, and just destroy the session. But if a hibernating websocket session is never resumed or becomes non-resumable, it will become immortal! By merging the fix from mod_c2s, the session should now be correctly destroyed.
author Matthew Wild <mwild1@gmail.com>
date Tue, 11 Mar 2025 18:44:40 +0000
parent 6003:28a90f5fea46
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6003
28a90f5fea46 modulemanager: Always load a platform-specific module, add stub modules for Windows and unknown platforms
Kim Alvefur <zash@zash.se>
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1 -- Windows platform stub
28a90f5fea46 modulemanager: Always load a platform-specific module, add stub modules for Windows and unknown platforms
Kim Alvefur <zash@zash.se>
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2 module:set_global();
28a90f5fea46 modulemanager: Always load a platform-specific module, add stub modules for Windows and unknown platforms
Kim Alvefur <zash@zash.se>
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3
28a90f5fea46 modulemanager: Always load a platform-specific module, add stub modules for Windows and unknown platforms
Kim Alvefur <zash@zash.se>
parents:
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4 -- TODO Add Windows-specific things here