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plugins/mod_windows.lua @ 10851:6cf16abd0976

net.server_select: Ensure onconnect is always called before onincoming This changes the code to call onconnect when the first data is sucessfully read or written, instead of simply when the socket first becomes writable. A writable socket can mean a connection error, and if the client already sent some data it may get passed to onincoming before processing writable sockets. This fixes the issue.
author Matthew Wild <mwild1@gmail.com>
date Mon, 01 Jun 2020 13:38:47 +0100
parent 6003:28a90f5fea46
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
6003
28a90f5fea46 modulemanager: Always load a platform-specific module, add stub modules for Windows and unknown platforms
Kim Alvefur <zash@zash.se>
parents:
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1 -- Windows platform stub
28a90f5fea46 modulemanager: Always load a platform-specific module, add stub modules for Windows and unknown platforms
Kim Alvefur <zash@zash.se>
parents:
diff changeset
2 module:set_global();
28a90f5fea46 modulemanager: Always load a platform-specific module, add stub modules for Windows and unknown platforms
Kim Alvefur <zash@zash.se>
parents:
diff changeset
3
28a90f5fea46 modulemanager: Always load a platform-specific module, add stub modules for Windows and unknown platforms
Kim Alvefur <zash@zash.se>
parents:
diff changeset
4 -- TODO Add Windows-specific things here