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plugins/mod_debug_reset.lua @ 13014:06453c564141

util.startup: Add prosody.started promise to easily execute code after startup To avoid a race where server-started fires before the promise function body is run (on next tick), I moved server-started to fire on the next tick, which seems sensible anyway. Errors are logged, I'm not sure if we ought to be doing something more here. I'm sure we'll find out.
author Matthew Wild <mwild1@gmail.com>
date Sat, 01 Apr 2023 11:56:38 +0100
parent 12977:74b9e05af71e
child 13028:b2e6a175537d
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1 -- This module will "reset" the server when the client connection count drops
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2 -- to zero. This is somewhere between a reload and a full process restart.
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3 -- It is useful to ensure isolation between test runs, for example. It may
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4 -- also be of use for some kinds of manual testing.
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5
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6 module:set_global();
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7
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8 local hostmanager = require "prosody.core.hostmanager";
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9
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10 local timer = require "prosody.util.timer";
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11
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12 local function do_reset()
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13 module:log("info", "Performing reset...");
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14 local hosts = {};
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15 for host in pairs(prosody.hosts) do
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16 table.insert(hosts, host);
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17 end
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18 module:fire_event("server-resetting");
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19 for _, host in ipairs(hosts) do
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20 hostmanager.deactivate(host);
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21 timer.add_task(0, function ()
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22 hostmanager.activate(host);
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23 module:log("info", "Reset complete");
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24 module:fire_event("server-reset");
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25 end);
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26 end
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27 end
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29 function module.add_host(host_module)
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30 host_module:hook("resource-unbind", function ()
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31 if next(prosody.full_sessions) == nil then
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32 timer.add_task(0, do_reset);
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33 end
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34 end);
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35 end
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36
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37 local console_env = module:shared("/*/admin_shell/env");
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38 console_env.debug_reset = {
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39 reset = do_reset;
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40 };