File

mod_vcard_muc/mod_vcard_muc.lua @ 6199:fe8222112cf4

mod_conversejs: Serve base app at / This makes things slightly less awkward for the browser to figure out which URLs belong to a PWA. The app's "start URL" was previously without the '/' and therefore was not considered within the scope of the PWA. Now the canonical app URL will always have a '/'. Prosody/mod_http should take care of redirecting existing links without the trailing / to the new URL. If you have an installation at https://prosody/conversejs then it is now at https://prosody/conversejs/ (the first URL will now redirect to the second URL if you use it). The alternative would be to make the PWA scope include the parent, i.e. the whole of https://prosody/ in this case. This might get messy if other PWAs are provided by the same site or Prosody installation, however.
author Matthew Wild <mwild1@gmail.com>
date Tue, 11 Feb 2025 13:18:38 +0000
parent 6194:3e7fe14921d0
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
-- Copyright (C) 2018 Michel Le Bihan
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
--% conflicts: muc_vcard

local st = require "util.stanza"
local jid_split = require "util.jid".split;
local base64 = require"util.encodings".base64;
local sha1 = require"util.hashes".sha1;

local mod_muc = module:depends"muc";

local vcards = module:open_store();

module:add_feature("vcard-temp");

local get_room_from_jid = rawget(mod_muc, "get_room_from_jid") or
	function (jid)
		local rooms = rawget(mod_muc, "rooms");
		return rooms[jid];
	end

local function get_photo_hash(room)
	local room_node = jid_split(room.jid);
	local vcard = st.deserialize(vcards:get(room_node));
	if vcard then
		local photo = vcard:get_child("PHOTO");

		if photo then
			local photo_b64 = photo:get_child_text("BINVAL");
			local photo_raw = photo_b64 and base64.decode(photo_b64);
			return sha1(photo_raw, true);
		end
	end

end

local function broadcast_presence(room, to)
	local photo_hash = get_photo_hash(room);
	local presence_vcard = st.presence({to = to, from = room.jid})
		:tag("x", { xmlns = "vcard-temp:x:update" })
			:tag("photo"):text(photo_hash):up();

	if to == nil then
		room:broadcast_message(presence_vcard);
	else
		module:send(presence_vcard);
	end
end

local function handle_vcard(event)
	local session, stanza = event.origin, event.stanza;

	local room_jid = stanza.attr.to;
	local room_node = jid_split(room_jid);
	local room = get_room_from_jid(room_jid);
	if not room then
		session.send(st.error_reply(stanza, "cancel", "item-not-found"))
		return true;
	end

	local from = stanza.attr.from;
	local from_affiliation = room:get_affiliation(from);

	if stanza.attr.type == "get" then
		local vCard;
		vCard = st.deserialize(vcards:get(room_node));

		if vCard then
			session.send(st.reply(stanza):add_child(vCard)); -- send vCard!
		else
			session.send(st.error_reply(stanza, "cancel", "item-not-found"));
		end
	else
		if from_affiliation == "owner" or (module.may and module:may("muc:automatic-ownership", from)) then
			if vcards:set(room_node, st.preserialize(stanza.tags[1])) then
				session.send(st.reply(stanza):tag("vCard", { xmlns = "vcard-temp" }));
				broadcast_presence(room, nil)

				room:broadcast_message(st.message({ from = room.jid, type = "groupchat" })
					:tag("x", { xmlns = "http://jabber.org/protocol/muc#user" })
						:tag("status", { code = "104" }));
			else
				-- TODO unable to write file, file may be locked, etc, what's the correct error?
				session.send(st.error_reply(stanza, "wait", "internal-server-error"));
			end
		else
			session.send(st.error_reply(stanza, "auth", "forbidden"));
		end
	end
	return true;
end


module:hook("iq/bare/vcard-temp:vCard", handle_vcard);
module:hook("iq/host/vcard-temp:vCard", handle_vcard);

module:hook("muc-disco#info", function(event)
	event.reply:tag("feature", { var = "vcard-temp" }):up();

	table.insert(event.form, {
			name = "muc#roominfo_avatarhash",
			type = "text-multi",
		});
	event.formdata["muc#roominfo_avatarhash"] = get_photo_hash(event.room);
end);

module:hook("muc-occupant-session-new", function(event)
	broadcast_presence(event.room, event.jid);
end)