Software / code / prosody-modules
File
mod_http_prebind/mod_http_prebind.lua @ 6301:fa45ae704b79
mod_cloud_notify: Update Readme
diff --git a/mod_cloud_notify/README.md b/mod_cloud_notify/README.md
--- a/mod_cloud_notify/README.md
+++ b/mod_cloud_notify/README.md
@@ -1,109 +1,106 @@
----
-labels:
-- 'Stage-Beta'
-summary: 'XEP-0357: Cloud push notifications'
----
+# Introduction
-Introduction
-============
+This module enables support for sending "push notifications" to clients
+that need it, typically those running on certain mobile devices.
-This module enables support for sending "push notifications" to clients that
-need it, typically those running on certain mobile devices.
+As well as this module, your client must support push notifications (the
+apps that need it generally do, of course) and the app developer's push
+gateway must be reachable from your Prosody server (this happens over a
+normal XMPP server-to-server 's2s' connection).
-As well as this module, your client must support push notifications (the apps
-that need it generally do, of course) and the app developer's push gateway
-must be reachable from your Prosody server (this happens over a normal XMPP
-server-to-server 's2s' connection).
-
-Details
-=======
+# Details
Some platforms, notably Apple's iOS and many versions of Android, impose
-limits that prevent applications from running or accessing the network in the
-background. This makes it difficult or impossible for an XMPP application to
-remain reliably connected to a server to receive messages.
-
-In order for messaging and other apps to receive notifications, the OS vendors
-run proprietary servers that their OS maintains a permanent connection to in
-the background. Then they provide APIs to application developers that allow
-sending notifications to specific devices via those servers.
+limits that prevent applications from running or accessing the network
+in the background. This makes it difficult or impossible for an XMPP
+application to remain reliably connected to a server to receive
+messages.
-When you connect to your server with an app that requires push notifications,
-it will use this module to set up a "push registration". When you receive
-a message but your device is not connected to the server, this module will
-generate a notification and send it to the push gateway operated by your
-application's developers). Their gateway will then connect to your device's
-OS vendor and ask them to forward the notification to your device. When your
-device receives the notification, it will display it or wake up the app so it
-can connect to XMPP and receive any pending messages.
+In order for messaging and other apps to receive notifications, the OS
+vendors run proprietary servers that their OS maintains a permanent
+connection to in the background. Then they provide APIs to application
+developers that allow sending notifications to specific devices via
+those servers.
-This protocol is described for developers in [XEP-0357: Push Notifications].
+When you connect to your server with an app that requires push
+notifications, it will use this module to set up a "push registration".
+When you receive a message but your device is not connected to the
+server, this module will generate a notification and send it to the push
+gateway operated by your application's developers). Their gateway will
+then connect to your device's OS vendor and ask them to forward the
+notification to your device. When your device receives the notification,
+it will display it or wake up the app so it can connect to XMPP and
+receive any pending messages.
-For this module to work reliably, you must have [mod_smacks], [mod_mam] and
-[mod_carbons] also enabled on your server.
+This protocol is described for developers in \[XEP-0357: Push
+Notifications\].
+
+For this module to work reliably, you must have \[mod_smacks\],
+\[mod_mam\] and \[mod_carbons\] also enabled on your server.
-Some clients, notably Siskin and Snikket iOS need some additional extensions
-that are not currently defined in a standard XEP. To support these clients,
-see [mod_cloud_notify_extensions].
+Some clients, notably Siskin and Snikket iOS need some additional
+extensions that are not currently defined in a standard XEP. To support
+these clients, see \[mod_cloud_notify_extensions\].
-Configuration
-=============
+# Configuration
- Option Default Description
- ------------------------------------ ----------------- -------------------------------------------------------------------------------------------------------------------
- `push_notification_important_body` `New Message!` The body text to use when the stanza is important (see above), no message body is sent if this is empty
- `push_max_errors` `16` How much persistent push errors are tolerated before notifications for the identifier in question are disabled
- `push_max_devices` `5` The number of allowed devices per user (the oldest devices are automatically removed if this threshold is reached)
- `push_max_hibernation_timeout` `259200` (72h) Number of seconds to extend the smacks timeout if no push was triggered yet (default: 72 hours)
- `push_notification_with_body` (\*) `false` Whether or not to send the real message body to remote pubsub node. Without end-to-end encryption, enabling this may expose your message contents to your client developers and OS vendor. Not recommended.
- `push_notification_with_sender` (\*) `false` Whether or not to send the real message sender to remote pubsub node. Enabling this may expose your contacts to your client developers and OS vendor. Not recommended.
+ Option Default Description
+ -------------------------------------- ---------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
+ `push_notification_important_body` `New Message!` The body text to use when the stanza is important (see above), no message body is sent if this is empty
+ `push_max_errors` `16` How much persistent push errors are tolerated before notifications for the identifier in question are disabled
+ `push_max_devices` `5` The number of allowed devices per user (the oldest devices are automatically removed if this threshold is reached)
+ `push_max_hibernation_timeout` `259200` (72h) Number of seconds to extend the smacks timeout if no push was triggered yet (default: 72 hours)
+ `push_notification_with_body` (\*) `false` Whether or not to send the real message body to remote pubsub node. Without end-to-end encryption, enabling this may expose your message contents to your client developers and OS vendor. Not recommended.
+ `push_notification_with_sender` (\*) `false` Whether or not to send the real message sender to remote pubsub node. Enabling this may expose your contacts to your client developers and OS vendor. Not recommended.
-(\*) There are privacy implications for enabling these options.
+(\*) There are privacy implications for enabling these options.[^1]
-Internal design notes
-=====================
+# Internal design notes
-App servers are notified about offline messages, messages stored by [mod_mam]
-or messages waiting in the smacks queue.
-The business rules outlined [here](//mail.jabber.org/pipermail/standards/2016-February/030925.html) are all honored[^2].
+App servers are notified about offline messages, messages stored by
+\[mod_mam\] or messages waiting in the smacks queue. The business rules
+outlined
+[here](//mail.jabber.org/pipermail/standards/2016-February/030925.html)
+are all honored[^2].
-To cooperate with [mod_smacks] this module consumes some events:
-`smacks-ack-delayed`, `smacks-hibernation-start` and `smacks-hibernation-end`.
-These events allow this module to send out notifications for messages received
-while the session is hibernated by [mod_smacks] or even when smacks
-acknowledgements for messages are delayed by a certain amount of seconds
-configurable with the [mod_smacks] setting `smacks_max_ack_delay`.
+To cooperate with \[mod_smacks\] this module consumes some events:
+`smacks-ack-delayed`, `smacks-hibernation-start` and
+`smacks-hibernation-end`. These events allow this module to send out
+notifications for messages received while the session is hibernated by
+\[mod_smacks\] or even when smacks acknowledgements for messages are
+delayed by a certain amount of seconds configurable with the
+\[mod_smacks\] setting `smacks_max_ack_delay`.
-The `smacks_max_ack_delay` setting allows to send out notifications to clients
-which aren't already in smacks hibernation state (because the read timeout or
-connection close didn't already happen) but also aren't responding to acknowledgement
-request in a timely manner. This setting thus allows conversations to be smoother
-under such circumstances.
+The `smacks_max_ack_delay` setting allows to send out notifications to
+clients which aren't already in smacks hibernation state (because the
+read timeout or connection close didn't already happen) but also aren't
+responding to acknowledgement request in a timely manner. This setting
+thus allows conversations to be smoother under such circumstances.
-The new event `cloud-notify-ping` can be used by any module to send out a cloud
-notification to either all registered endpoints for the given user or only the endpoints
-given in the event data.
+The new event `cloud-notify-ping` can be used by any module to send out
+a cloud notification to either all registered endpoints for the given
+user or only the endpoints given in the event data.
-The config setting `push_notification_important_body` can be used to specify an alternative
-body text to send to the remote pubsub node if the stanza is encrypted or has a body.
-This way the real contents of the message aren't revealed to the push appserver but it
-can still see that the push is important.
-This is used by Chatsecure on iOS to send out high priority pushes in those cases for example.
+The config setting `push_notification_important_body` can be used to
+specify an alternative body text to send to the remote pubsub node if
+the stanza is encrypted or has a body. This way the real contents of the
+message aren't revealed to the push appserver but it can still see that
+the push is important. This is used by Chatsecure on iOS to send out
+high priority pushes in those cases for example.
-Compatibility
-=============
-
-**Note:** This module should be used with Lua 5.2 and higher. Using it with
-Lua 5.1 may cause push notifications to not be sent to some clients.
+# Compatibility
------- -----------------------------------------------------------------------------
- trunk Works
- 0.12 Works
- 0.11 Works
- 0.10 Works
- 0.9 Support dropped, use last supported version [675726ab06d3](//hg.prosody.im/prosody-modules/raw-file/675726ab06d3/mod_cloud_notify/mod_cloud_notify.lua)
------- -----------------------------------------------------------------------------
+**Note:** This module should be used with Lua 5.2 and higher. Using it
+with Lua 5.1 may cause push notifications to not be sent to some
+clients.
+ ------- -----------------------------------------------------------------
+ trunk Works as of 25-06-13
+ 13 Works
+ 0.12 Works
+ ------- -----------------------------------------------------------------
-[^1]: The service which is expected to forward notifications to something like Google Cloud Messaging or Apple Notification Service
-[^2]: [business_rules.markdown](//hg.prosody.im/prosody-modules/file/tip/mod_cloud_notify/business_rules.markdown)
+[^1]: The service which is expected to forward notifications to
+ something like Google Cloud Messaging or Apple Notification Service
+
+[^2]: [business_rules.md](//hg.prosody.im/prosody-modules/file/tip/mod_cloud_notify/business_rules.md)
| author | Menel <menel@snikket.de> |
|---|---|
| date | Fri, 13 Jun 2025 10:36:52 +0200 |
| parent | 4230:495a23d61418 |
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module:depends("http"); local http = require "net.http"; local format = require "util.format".format; local json_encode = require "util.json".encode; local promise = require "util.promise"; local xml = require "util.xml"; local t_insert = table.insert; local function new_options(host) return { headers = { ["Content-Type"] = "text/xml; charset=utf-8", ["Host"] = host, }, method = "POST", }; end local function connect_to_bosh(url, hostname) local rid = math.random(100000, 100000000) local options = new_options(hostname); options.body = format([[<body content='text/xml; charset=utf-8' hold='1' rid='%d' to='%s' wait='60' xml:lang='en' xmpp:version='1.0' xmlns='http://jabber.org/protocol/httpbind' xmlns:xmpp='urn:xmpp:xbosh'/>]], rid, hostname); local rid = rid + 1; return promise.new(function (on_fulfilled, on_error) assert(http.request(url, options, function (body, code) if code ~= 200 then on_error("Failed to fetch, HTTP error code "..code); return; end local body = xml.parse(body); local sid = body.attr.sid; local mechanisms = {}; for mechanism in body:get_child("features", "http://etherx.jabber.org/streams") :get_child("mechanisms", "urn:ietf:params:xml:ns:xmpp-sasl") :childtags("mechanism", "urn:ietf:params:xml:ns:xmpp-sasl") do mechanisms[mechanism:get_text()] = true; end on_fulfilled({ url = url, sid = sid, rid = rid, mechanisms = mechanisms }); end)); end); end local function authenticate(data) local options = new_options(); options.body = format([[<body sid='%s' rid='%d' xmlns='http://jabber.org/protocol/httpbind'> <auth xmlns='urn:ietf:params:xml:ns:xmpp-sasl' mechanism='ANONYMOUS'/> </body>]], data.sid, data.rid); data.rid = data.rid + 1; return promise.new(function (on_fulfilled, on_error) if data.mechanisms["ANONYMOUS"] == nil then on_error("No SASL ANONYMOUS mechanism supported on this host."); return; end assert(http.request(data.url, options, function (body, code) if code ~= 200 then on_error("Failed to fetch, HTTP error code "..code); return; end local body = xml.parse(body); local success = body:get_child("success", "urn:ietf:params:xml:ns:xmpp-sasl"); if success then data.mechanisms = nil; on_fulfilled(data); else on_error("Authentication failed."); end end)); end); end; local function restart_stream(data) local options = new_options(); options.body = format([[ <body sid='%s' rid='%d' xml:lang='en' xmlns='http://jabber.org/protocol/httpbind' xmlns:xmpp='urn:xmpp:xbosh' xmpp:restart='true'/>]], data.sid, data.rid); data.rid = data.rid + 1; return promise.new(function (on_fulfilled, on_error) assert(http.request(data.url, options, function (body, code) if code ~= 200 then on_error("Failed to fetch, HTTP error code "..code); return; end local body = xml.parse(body); on_fulfilled(data); end)); end); end; local function bind(data) local options = new_options(); options.body = format([[ <body sid='%s' rid='%d' xmlns='http://jabber.org/protocol/httpbind'> <iq xmlns='jabber:client' type='set'> <bind xmlns='urn:ietf:params:xml:ns:xmpp-bind'/> </iq> </body>]], data.sid, data.rid); data.rid = data.rid + 1; return promise.new(function (on_fulfilled, on_error) assert(http.request(data.url, options, function (body, code) if code ~= 200 then on_error("Failed to fetch, HTTP error code "..code); return; end local body = xml.parse(body); local jid = body:get_child("iq", "jabber:client") :get_child("bind", "urn:ietf:params:xml:ns:xmpp-bind") :get_child_text("jid", "urn:ietf:params:xml:ns:xmpp-bind"); on_fulfilled(json_encode({rid = data.rid, sid = data.sid, jid = jid})); end)); end); end; module:provides("http", { route = { ["GET"] = function (event) return connect_to_bosh("http://[::1]:5280/http-bind", module.host) :next(authenticate) :next(restart_stream) :next(bind); end; }; });