File

mod_component_http/README.md @ 6301:fa45ae704b79

mod_cloud_notify: Update Readme diff --git a/mod_cloud_notify/README.md b/mod_cloud_notify/README.md --- a/mod_cloud_notify/README.md +++ b/mod_cloud_notify/README.md @@ -1,109 +1,106 @@ ---- -labels: -- 'Stage-Beta' -summary: 'XEP-0357: Cloud push notifications' ---- +# Introduction -Introduction -============ +This module enables support for sending "push notifications" to clients +that need it, typically those running on certain mobile devices. -This module enables support for sending "push notifications" to clients that -need it, typically those running on certain mobile devices. +As well as this module, your client must support push notifications (the +apps that need it generally do, of course) and the app developer's push +gateway must be reachable from your Prosody server (this happens over a +normal XMPP server-to-server 's2s' connection). -As well as this module, your client must support push notifications (the apps -that need it generally do, of course) and the app developer's push gateway -must be reachable from your Prosody server (this happens over a normal XMPP -server-to-server 's2s' connection). - -Details -======= +# Details Some platforms, notably Apple's iOS and many versions of Android, impose -limits that prevent applications from running or accessing the network in the -background. This makes it difficult or impossible for an XMPP application to -remain reliably connected to a server to receive messages. - -In order for messaging and other apps to receive notifications, the OS vendors -run proprietary servers that their OS maintains a permanent connection to in -the background. Then they provide APIs to application developers that allow -sending notifications to specific devices via those servers. +limits that prevent applications from running or accessing the network +in the background. This makes it difficult or impossible for an XMPP +application to remain reliably connected to a server to receive +messages. -When you connect to your server with an app that requires push notifications, -it will use this module to set up a "push registration". When you receive -a message but your device is not connected to the server, this module will -generate a notification and send it to the push gateway operated by your -application's developers). Their gateway will then connect to your device's -OS vendor and ask them to forward the notification to your device. When your -device receives the notification, it will display it or wake up the app so it -can connect to XMPP and receive any pending messages. +In order for messaging and other apps to receive notifications, the OS +vendors run proprietary servers that their OS maintains a permanent +connection to in the background. Then they provide APIs to application +developers that allow sending notifications to specific devices via +those servers. -This protocol is described for developers in [XEP-0357: Push Notifications]. +When you connect to your server with an app that requires push +notifications, it will use this module to set up a "push registration". +When you receive a message but your device is not connected to the +server, this module will generate a notification and send it to the push +gateway operated by your application's developers). Their gateway will +then connect to your device's OS vendor and ask them to forward the +notification to your device. When your device receives the notification, +it will display it or wake up the app so it can connect to XMPP and +receive any pending messages. -For this module to work reliably, you must have [mod_smacks], [mod_mam] and -[mod_carbons] also enabled on your server. +This protocol is described for developers in \[XEP-0357: Push +Notifications\]. + +For this module to work reliably, you must have \[mod_smacks\], +\[mod_mam\] and \[mod_carbons\] also enabled on your server. -Some clients, notably Siskin and Snikket iOS need some additional extensions -that are not currently defined in a standard XEP. To support these clients, -see [mod_cloud_notify_extensions]. +Some clients, notably Siskin and Snikket iOS need some additional +extensions that are not currently defined in a standard XEP. To support +these clients, see \[mod_cloud_notify_extensions\]. -Configuration -============= +# Configuration - Option Default Description - ------------------------------------ ----------------- ------------------------------------------------------------------------------------------------------------------- - `push_notification_important_body` `New Message!` The body text to use when the stanza is important (see above), no message body is sent if this is empty - `push_max_errors` `16` How much persistent push errors are tolerated before notifications for the identifier in question are disabled - `push_max_devices` `5` The number of allowed devices per user (the oldest devices are automatically removed if this threshold is reached) - `push_max_hibernation_timeout` `259200` (72h) Number of seconds to extend the smacks timeout if no push was triggered yet (default: 72 hours) - `push_notification_with_body` (\*) `false` Whether or not to send the real message body to remote pubsub node. Without end-to-end encryption, enabling this may expose your message contents to your client developers and OS vendor. Not recommended. - `push_notification_with_sender` (\*) `false` Whether or not to send the real message sender to remote pubsub node. Enabling this may expose your contacts to your client developers and OS vendor. Not recommended. + Option Default Description + -------------------------------------- ---------------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- + `push_notification_important_body` `New Message!` The body text to use when the stanza is important (see above), no message body is sent if this is empty + `push_max_errors` `16` How much persistent push errors are tolerated before notifications for the identifier in question are disabled + `push_max_devices` `5` The number of allowed devices per user (the oldest devices are automatically removed if this threshold is reached) + `push_max_hibernation_timeout` `259200` (72h) Number of seconds to extend the smacks timeout if no push was triggered yet (default: 72 hours) + `push_notification_with_body` (\*) `false` Whether or not to send the real message body to remote pubsub node. Without end-to-end encryption, enabling this may expose your message contents to your client developers and OS vendor. Not recommended. + `push_notification_with_sender` (\*) `false` Whether or not to send the real message sender to remote pubsub node. Enabling this may expose your contacts to your client developers and OS vendor. Not recommended. -(\*) There are privacy implications for enabling these options. +(\*) There are privacy implications for enabling these options.[^1] -Internal design notes -===================== +# Internal design notes -App servers are notified about offline messages, messages stored by [mod_mam] -or messages waiting in the smacks queue. -The business rules outlined [here](//mail.jabber.org/pipermail/standards/2016-February/030925.html) are all honored[^2]. +App servers are notified about offline messages, messages stored by +\[mod_mam\] or messages waiting in the smacks queue. The business rules +outlined +[here](//mail.jabber.org/pipermail/standards/2016-February/030925.html) +are all honored[^2]. -To cooperate with [mod_smacks] this module consumes some events: -`smacks-ack-delayed`, `smacks-hibernation-start` and `smacks-hibernation-end`. -These events allow this module to send out notifications for messages received -while the session is hibernated by [mod_smacks] or even when smacks -acknowledgements for messages are delayed by a certain amount of seconds -configurable with the [mod_smacks] setting `smacks_max_ack_delay`. +To cooperate with \[mod_smacks\] this module consumes some events: +`smacks-ack-delayed`, `smacks-hibernation-start` and +`smacks-hibernation-end`. These events allow this module to send out +notifications for messages received while the session is hibernated by +\[mod_smacks\] or even when smacks acknowledgements for messages are +delayed by a certain amount of seconds configurable with the +\[mod_smacks\] setting `smacks_max_ack_delay`. -The `smacks_max_ack_delay` setting allows to send out notifications to clients -which aren't already in smacks hibernation state (because the read timeout or -connection close didn't already happen) but also aren't responding to acknowledgement -request in a timely manner. This setting thus allows conversations to be smoother -under such circumstances. +The `smacks_max_ack_delay` setting allows to send out notifications to +clients which aren't already in smacks hibernation state (because the +read timeout or connection close didn't already happen) but also aren't +responding to acknowledgement request in a timely manner. This setting +thus allows conversations to be smoother under such circumstances. -The new event `cloud-notify-ping` can be used by any module to send out a cloud -notification to either all registered endpoints for the given user or only the endpoints -given in the event data. +The new event `cloud-notify-ping` can be used by any module to send out +a cloud notification to either all registered endpoints for the given +user or only the endpoints given in the event data. -The config setting `push_notification_important_body` can be used to specify an alternative -body text to send to the remote pubsub node if the stanza is encrypted or has a body. -This way the real contents of the message aren't revealed to the push appserver but it -can still see that the push is important. -This is used by Chatsecure on iOS to send out high priority pushes in those cases for example. +The config setting `push_notification_important_body` can be used to +specify an alternative body text to send to the remote pubsub node if +the stanza is encrypted or has a body. This way the real contents of the +message aren't revealed to the push appserver but it can still see that +the push is important. This is used by Chatsecure on iOS to send out +high priority pushes in those cases for example. -Compatibility -============= - -**Note:** This module should be used with Lua 5.2 and higher. Using it with -Lua 5.1 may cause push notifications to not be sent to some clients. +# Compatibility ------- ----------------------------------------------------------------------------- - trunk Works - 0.12 Works - 0.11 Works - 0.10 Works - 0.9 Support dropped, use last supported version [675726ab06d3](//hg.prosody.im/prosody-modules/raw-file/675726ab06d3/mod_cloud_notify/mod_cloud_notify.lua) ------- ----------------------------------------------------------------------------- +**Note:** This module should be used with Lua 5.2 and higher. Using it +with Lua 5.1 may cause push notifications to not be sent to some +clients. + ------- ----------------------------------------------------------------- + trunk Works as of 25-06-13 + 13 Works + 0.12 Works + ------- ----------------------------------------------------------------- -[^1]: The service which is expected to forward notifications to something like Google Cloud Messaging or Apple Notification Service -[^2]: [business_rules.markdown](//hg.prosody.im/prosody-modules/file/tip/mod_cloud_notify/business_rules.markdown) +[^1]: The service which is expected to forward notifications to + something like Google Cloud Messaging or Apple Notification Service + +[^2]: [business_rules.md](//hg.prosody.im/prosody-modules/file/tip/mod_cloud_notify/business_rules.md)
author Menel <menel@snikket.de>
date Fri, 13 Jun 2025 10:36:52 +0200
parent 6003:fe081789f7b5
line wrap: on
line source

---
summary: 'Allows implementing a component or bot over HTTP'
...

Introduction
============

This module allows you to implement a component that speaks HTTP. Stanzas (such as messages) coming from XMPP are sent to
a configurable URL as a HTTP POST. If the POST returns a response, that response is returned to the sender over XMPP.

See also mod_post_msg.

Example usage
-------------

Example echo bot in PHP:

``` php
<?php 

// Receive and decode message JSON
$post_data = file_get_contents('php://input');
$received = json_decode($post_data)->body;

// Send response
header('Content-Type: application/json');
echo json_encode(array(
        'body' => "Did you say $received?"
));

?>
```

Configuration
=============

The module is quite flexible, but should generally be loaded as a component like this:

```
Component "yourservice.example.com" "component_http"
  component_post_url = "https://example.com/your-api"
```

Such a component would handle traffic for all JIDs with 'yourservice.example.com' as the hostname, such
as 'foobar@yourservice.example.com'. Although this example uses a subdomain, there is no requirement for
the component to use a subdomain.

Available configuration options are:


  Option                                 Description
  ------------------------------------   -------------------------------------------------------------------------------------------------------------------------------------------------
  component\_post\_url                   The URL that will handle incoming stanzas
  component\_post\_stanzas               A list of stanza types to forward over HTTP. Defaults to `{ "message" }`.

Details
=======

Requests
--------

Each received stanza is converted into a JSON object, and submitted to `component_post_url` using a HTTP POST request.

The JSON object always has the following properties:

  Property                    Description
  --------------------------  ------------
  to                          The JID that the stanza was sent to (e.g. foobar@your.component.domain)
  from                        The sender's JID.
  kind                        The kind of stanza (will always be "message", "presence" or "iq".
  stanza                      The full XML of the stanza.

Additionally, the JSON object may contain the following properties:

  Property                    Description
  --------------------------  ------------
  body                        If the stanza is a message, and it contains a body, this is the string content of the body.


Responses
---------

If you wish to respond to a stanza, you may include a reply when you respond to the HTTP request.

Responses must have a HTTP status 200 (OK), and must set the Conent-Type header to `application/json`.

A response may contain any of the properties of a request. If not supplied, then defaults are chosen.

If 'to' and 'from' are not specified in the response, they are automatically swapped so that the reply is sent to the original sender of the stanza.

If 'kind' is not set, it defaults to 'message', and if 'body' is set, this is automatically added as a message body.

If 'stanza' is set, it overrides all of the above, and the supplied stanza is sent as-is using Prosody's normal routing rules. Note that stanzas
sent by components must have a 'to' and 'from'.

Presence
--------

By default the module automatically handles presence to provide an always-on component, that automatically accepts subscription requests.

This means that by default presence stanzas are not forwarded to the configured URL. To provide your own presence handling, you can override
this by adding "presence" to the component\_post\_stanzas option in your config.


Compatibility
=============

Should work with all versions of Prosody from 0.9 upwards.