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mod_muc_limits/README.md @ 6150:f77f5e408d6a
mod_sasl2_fast: Restore non-FAST SASL handler upon reset
This fixes an issue where, after failed FAST authentication, the FAST handler
was still used (even though the client now wants to try with a password or
other non-FAST credentials).
A little hacky perhaps, but probably the best we can do without baking FAST
support directly into mod_sasl2.
author | Matthew Wild <mwild1@gmail.com> |
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date | Thu, 16 Jan 2025 15:46:15 +0000 |
parent | 6012:0206d32c56b7 |
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--- labels: - 'Stage-Beta' summary: 'Impose rate-limits on a MUC' ... Introduction ============ This module allows you to control the maximum rate of 'events' in a MUC room. This makes it useful to prevent room floods (whether malicious or accidental). Details ======= This module limits the following events: - Room joins - Nick changes - Status changes - Messages (including private messages) The limit is for the room as a whole, not individual occupants in the room. Users with an affiliation (members, admins and owners) are not limited. Configuration ============= Add the module to the MUC host (not the global modules\_enabled): ```lua Component "conference.example.com" "muc" modules_enabled = { "muc_limits" } ``` You can define (globally or per-MUC component) the following options: Name Default value Description --------------------------- --------------- ---------------------------------------------------------- muc_event_rate 0.5 The maximum number of events per second. muc_burst_factor 6 Allow temporary bursts of this multiple. muc_max_nick_length 23 The maximum allowed length of user nicknames muc_max_char_count 5664 The maximum allowed number of bytes in a message muc_max_line_count 23 The maximum allowed number of lines in a message muc_limit_base_cost 1 Base cost of sending a stanza muc_line_count_multiplier 0.1 Additional cost of each newline in the body of a message For more understanding of how these values are used, see the algorithm section below. Algorithm ========= A certain number of events are allowed per second, given by muc\_event\_rate. An event rate of 1 allows one event per second, and event rate of 3 allows three events per second, and 0.5 allows one event every two seconds, and so on. Obviously MUC conversations are not exactly steady streams of events. Sometimes multiple people will talk at once. This is handled by the muc\_burst\_factor option. A burst factor of 2 will allow 2 times as many events at once, for 2 seconds, before throttling will be triggered. A factor of 5, 5 times as many events for 5 seconds. When the limit is reached, an error response will be generated telling the user the MUC is overactive, and asking them to try again. Compatibility ============= ------- ------- trunk* Works 0.12 Works ------- ------- *as of 2024-10-22