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mod_track_muc_joins/mod_track_muc_joins.lua @ 5418:f2c7bb3af600
mod_http_oauth2: Add role selector to consent page
List includes all roles available to the user, if more than one.
Defaults to either the first role in the scope string or the users
primary role.
Earlier draft listed all roles, but having options that can't be
selected is bad UX and the entire list of all roles on the server could
be long, and perhaps even sensitive.
Allows e.g. picking a role with fewer permissions than what might
otherwise have been selected.
UX wise, doing this with more checkboxes or possibly radio buttons would
have been confusion and/or looked messier.
Fixes the previous situation where unselecting a role would default to
the primary role, which could be more permissions than requested.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Fri, 05 May 2023 01:23:13 +0200 |
parent | 2339:443d9dae3216 |
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local jid_bare = require "util.jid".bare; local jid_split = require "util.jid".split; local sessions = prosody.full_sessions; module:hook("presence/full", function (event) local stanza = event.stanza; local session = sessions[stanza.attr.to]; if not session then return end; if not session.directed then return end -- hasn't sent presence yet local log = session.log or module._log; local muc_x = stanza:get_child("x", "http://jabber.org/protocol/muc#user"); if not muc_x then return end -- Not MUC related local from_jid = stanza.attr.from; local room = jid_bare(from_jid); local _,_,nick = jid_split(from_jid); local joined = stanza.attr.type; if joined == nil then joined = nick; elseif joined == "unavailable" then joined = nil; else -- Ignore errors and whatever return; end if joined and not session.directed[from_jid] then return; -- Never sent presence there, can't be a MUC join end -- Check for status code 110, meaning it's their own reflected presence for status in muc_x:childtags("status") do log("debug", "Status code %d", status.attr.code); if status.attr.code == "110" then log("debug", "%s room %s", joined and "Joined" or "Left", room); local rooms = session.rooms_joined; if not rooms then if not joined then return; end session.rooms_joined = { [room] = joined }; else rooms[room] = joined; end return; end end end, 1);