File

mod_graceful_shutdown/mod_graceful_shutdown.lua @ 5691:ecfd7aece33b

mod_measure_modules: Report module statuses via OpenMetrics Someone in the chat asked about a health check endpoint, which reminded me of mod_http_status, which provides access to module statuses with full details. After that, this idea came about, which seems natural. As noted in the README, it could be used to monitor that critical modules are in fact loaded correctly. As more modules use the status API, the more useful this module and mod_http_status becomes.
author Kim Alvefur <zash@zash.se>
date Fri, 06 Oct 2023 18:34:39 +0200
parent 4893:d4ce29c772ac
line wrap: on
line source

-- luacheck: ignore 122/prosody 113/prosody

local timer = require "util.timer";
local portman = require "core.portmanager";
local server = require "net.server";

module:set_global();
local orig_shutdown = prosody.shutdown;

local pause = module:get_option_number("shutdown_pause", 1);

function module.unload()
	prosody.shutdown = orig_shutdown;
end

prosody.shutdown = coroutine.wrap(function (reason, code)
	prosody.shutdown_reason = reason;
	prosody.shutdown_code = code;
	timer.add_task(pause, prosody.shutdown);
	coroutine.yield(true, "shutdown initiated");
	-- Close c2s ports, stop accepting new connections
	portman.deactivate("c2s");
	portman.deactivate("legacy_ssl");
	portman.deactivate("c2s_direct_tls");

	-- Close multiplexing ports to ensure c2s is not reachable via those either
	portman.deactivate("multiplex");
	portman.deactivate("multiplex_ssl");
	portman.deactivate("proxy"); -- mod_net_proxy

	-- Close all c2s sessions
	for _, sess in pairs(prosody.full_sessions) do
		sess:close{ condition = "system-shutdown", text = reason }
	end
	-- Wait for notifications to be sent
	coroutine.yield(pause);
	-- Event for everything else to shut down
	prosody.events.fire_event("server-stopping", {
		reason = reason;
		code = code;
	});
	-- And wait
	coroutine.yield(pause);
	-- And stop main event loop
	server.setquitting(true);
	-- And wait for death
	coroutine.yield(pause * 3);
	-- you came back? die zombie!
	os.exit(1);
end);