File

mod_auth_any/mod_auth_any.lua @ 6193:e977174082ee

mod_invites_register_api: Use set_password() for password resets Previously the code relied on the (weird) behaviour of create_user(), which would update the password for a user account if it already existed. This has several issues, and we plan to deprecate this behaviour of create_user(). The larger issue is that this route does not trigger the user-password-changed event, which can be a security problem. For example, it did not disconnect existing user sessions (this occurs in mod_c2s in response to the event). Switching to set_password() is the right thing to do
author Matthew Wild <mwild1@gmail.com>
date Thu, 06 Feb 2025 10:24:30 +0000
parent 2439:1f7820f68868
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
-- luacheck: ignore 212

local datamanager = require "util.datamanager";
local new_sasl = require "util.sasl".new;

local host = module.host;
local provider = { name = "any" };

function provider.test_password(username, password)
	return true;
end

function provider.set_password(username, password)
	local account = datamanager.load(username, host, "accounts");
	if account then
		account.password = password;
		return datamanager.store(username, host, "accounts", account);
	end
	return nil, "Account not available.";
end

function provider.user_exists(username)
	return true;
end

function provider.create_user(username, password)
	return datamanager.store(username, host, "accounts", {password = password});
end

function provider.delete_user(username)
	return datamanager.store(username, host, "accounts", nil);
end

function provider.get_sasl_handler()
	local getpass_authentication_profile = {
		plain_test = function(sasl, username, password, realm)
			return true, true;
		end
	};
	return new_sasl(module.host, getpass_authentication_profile);
end

module:add_item("auth-provider", provider);