Software /
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prosody-modules
File
misc/munin/prosody_.lua @ 6193:e977174082ee
mod_invites_register_api: Use set_password() for password resets
Previously the code relied on the (weird) behaviour of create_user(), which
would update the password for a user account if it already existed. This has
several issues, and we plan to deprecate this behaviour of create_user().
The larger issue is that this route does not trigger the user-password-changed
event, which can be a security problem. For example, it did not disconnect
existing user sessions (this occurs in mod_c2s in response to the event).
Switching to set_password() is the right thing to do
author | Matthew Wild <mwild1@gmail.com> |
---|---|
date | Thu, 06 Feb 2025 10:24:30 +0000 (6 weeks ago) |
parent | 3611:235d986ac20f |
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#!/usr/bin/env lua -- Script for use with mod_statistics -- Create symlinks to this named eg prosody_c2s in /etc/munin/plugins local print = print; local pairs = pairs; local socket = require"socket"; local stats = {}; stats.c2s = { graph_title = "Prosody C2S Connections"; graph_vlabel = "users"; graph_category = "Prosody"; all_client_connections = { label = "client connections"; _key = "total_c2s"; } } stats.s2s = { graph_title = "Prosody S2S Connections"; graph_vlabel = "servers"; graph_category = "Prosody"; outgoing_connections = { label = "outgoing connections"; _key = "total_s2sout"; }; incoming_connections = { label = "incoming connections"; _key = "total_s2sin"; }; total_connections = { label = "total connections"; _key = "total_s2s"; }; } stats.mem = { graph_title = "Prosody Memory Usage"; graph_vlabel = "Bytes"; graph_args = "--base 1024 -l 0"; graph_category = "Prosody"; --memory_unused graph_order = "memory_total memory_rss memory_allocated memory_used memory_lua memory_returnable"; memory_allocated = { label = "Allocated", draw = "AREA" }; memory_lua = { label = "Lua", draw = "AREA" }; memory_rss = { label = "RSS", draw = "AREA" }; memory_total = { label = "Total", draw = "AREA" }; -- memory_unused = { label = "Unused", draw = "AREA" }; memory_used = { label = "Used", draw = "AREA" }; memory_returnable = { label = "Returnable", draw = "AREA" }; } stats.cpu = { graph_title = "Prosody CPU Usage"; graph_category = "Prosody"; graph_args = "-l 0"; graph_vlabel = "CPU time used in milliseconds"; cpu_total = { label = "CPU"; type = "DERIVE"; min = 0; }; } stats.auth = { graph_title = "Prosody Authentications"; graph_category = "Prosody"; graph_args = "--base 1000"; c2s_auth = { label = "Logins"; type = "DERIVE"; min = 0; }; c2s_authfail = { label = "Failed logins"; type = "DERIVE"; min = 0; }; } local function onerror(msg, err, exit) io.stderr:write(msg, '\n'); if err then io.stderr:write(err, '\n'); end os.exit(exit or 1); end local function connect() local conn, err = socket.connect(os.getenv"host" or "localhost", os.getenv"port" or 5782); if not conn then onerror("Could not connect to prosody", err); end conn:settimeout(1); return conn; end local function get_config(item) for k,v in pairs(item) do if type(v) == "string" then print(k .. " " .. v); elseif type(v) == "table" then for sk,v in pairs(v) do if not sk:match("^_") then print(k.."."..sk.." "..v); end end end end end local function get_stats(item) local labels = {}; for key, val in pairs(item) do if type(val) == "table" and val.label then labels[val._key or key] = key; end end local conn = connect(); local line, err = conn:receive("*l"); local stat, value, label; while line and line ~= "" and next(labels) ~= nil do stat, value = line:match('^STAT%s+"([^"]*)"%s*(%b())'); label = stat and labels[stat]; if label then print(label..".value "..tonumber(value:sub(2,-2))); labels[stat] = nil; end line, err = conn:receive("*l"); end if err then onerror(err); end end local function main(stat, mode) if mode == "suggest" then for available_stat in pairs(stats) do print(available_stat); end elseif mode == "config" then return get_config(stats[stat]); elseif stats[stat] then return get_stats(stats[stat]); end end if arg then return main(arg[0]:match("prosody_(%w*)"), ...); end return { stats = stats, get_stats = get_stats, get_config = get_config, }