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mod_s2s_idle_timeout/mod_s2s_idle_timeout.lua @ 2494:d300ae5dba87
mod_smacks: Fix some bugs with smacks-ack-delayed event triggering.
The old code had several flaws which are addressed here.
First of all this fixes the if statement guarding the event generation
There where some timing glitches addressed by this commit as well.
author | tmolitor <thilo@eightysoft.de> |
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date | Sun, 12 Feb 2017 21:23:22 +0100 (2017-02-12) |
parent | 932:4e235e565693 |
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local now = os.time; local s2smanager = require "core.s2smanager"; local timer = require "util.timer"; local s2s_sessions = setmetatable({}, { __mode = "kv" }); local idle_timeout = module:get_option("s2s_idle_timeout") or 300; local check_interval = math.ceil(idle_timeout * 0.75); local function install_checks(session) if not session.last_received_time then session.last_received_time = now(); if session.direction == "incoming" then local _data = session.data; function session.data(conn, data) session.last_received_time = now(); return _data(conn, data); end else local _sends2s = session.sends2s; function session.sends2s(data) session.last_received_time = now(); return _sends2s(data); end end s2s_sessions[session] = true; end end module:hook("s2s-authenticated", function (event) install_checks(event.session); end); function check_idle_sessions(time) time = time or now(); for session in pairs(s2s_sessions) do local last_received_time = session.last_received_time; if last_received_time and time - last_received_time > idle_timeout then module:log("debug", "Closing idle connection %s->%s", session.from_host or "(unknown)", session.to_host or "(unknown)"); session:close(); -- Close-on-idle isn't an error s2s_sessions[session] = nil; end end return check_interval; end timer.add_task(check_interval, check_idle_sessions); function module.save() return { s2s_sessions = s2s_sessions }; end function module.restore(data) s2s_sessions = setmetatable(data.s2s_sessions or {}, { __mode = "kv" }); end