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mod_s2s_keepalive/README.markdown @ 4989:b74d592df9e2
mod_http_muc_log: Remove dead code
This might be something left over since a different variant where the
loop went like `for n = i-1, i-100, -1 do ... end` i.e. it went trough a
fixed number of items instead of all the page until the current message.
Then it would have needed something to stop going over the end, but
since the checks are simple it shouldn't be much of a problem looping
over even a very busy day.
author | Kim Alvefur <zash@zash.se> |
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date | Tue, 16 Aug 2022 01:27:59 +0200 |
parent | 3768:bfc4d495bf2c |
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--- summary: Keepalive s2s connections ... Introduction ============ This module periodically sends [XEP-0199] ping requests to remote servers to keep your connection alive. Configuration ============= Simply add the module to the `modules_enabled` list like any other module. By default, all current s2s connections will be pinged periodically. To ping only a subset of servers, list these in `keepalive_servers`. The ping interval can be set using `keepalive_interval`. If no response to the ping has been received in about 10 minutes (or `keepalive_timeout` seconds) the s2s connections are closed. ``` lua modules_enabled = { ... "s2s_keepalive" } keepalive_servers = { "conference.prosody.im"; "rooms.swift.im" } keepalive_interval = 90 -- (in seconds, default is 60 ) keepalive_timeout = 300 -- (in seconds, default is 593 ) ``` Compatibility ============= ------- ----------------------- 0.11 Works 0.10 Works 0.9 Works ------- -----------------------