File

mod_s2s_keepalive/README.markdown @ 4989:b74d592df9e2

mod_http_muc_log: Remove dead code This might be something left over since a different variant where the loop went like `for n = i-1, i-100, -1 do ... end` i.e. it went trough a fixed number of items instead of all the page until the current message. Then it would have needed something to stop going over the end, but since the checks are simple it shouldn't be much of a problem looping over even a very busy day.
author Kim Alvefur <zash@zash.se>
date Tue, 16 Aug 2022 01:27:59 +0200
parent 3768:bfc4d495bf2c
line wrap: on
line source

---
summary: Keepalive s2s connections
...

Introduction
============

This module periodically sends [XEP-0199] ping requests to remote servers
to keep your connection alive.

Configuration
=============

Simply add the module to the `modules_enabled` list like any other
module. By default, all current s2s connections will be pinged
periodically. To ping only a subset of servers, list these in
`keepalive_servers`. The ping interval can be set using
`keepalive_interval`.

If no response to the ping has been received in about 10 minutes (or
`keepalive_timeout` seconds) the s2s connections are closed.

``` lua
modules_enabled = {
    ...
    "s2s_keepalive"
}

keepalive_servers = { "conference.prosody.im"; "rooms.swift.im" }
keepalive_interval = 90 -- (in seconds, default is 60 )
keepalive_timeout = 300 -- (in seconds, default is 593 )
```

Compatibility
=============

  ------- -----------------------
  0.11    Works
  0.10    Works
  0.9     Works
  ------- -----------------------