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File
mod_log_slow_events/README.markdown @ 4579:b305814bd930
mod_muc_dicebot: A thing to roll dice
Do you see what happens, Jitsi? Do you see what happens when you
make it hard for me to use a proper bot? This is what happens,
Jitsi. This is what happens when you meet a stranger in the alps!
Ahem. In all seriousness, this is more of a quick hack than
anything else. It will look for `.r` in MUC messages and if it
finds it, it'll interpret it as an instruction to roll a few
dice. Injects the results in the body of the message. Eats the
message alive if it is malformed.
author | Jonas Schäfer <jonas@wielicki.name> |
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date | Sat, 29 May 2021 15:17:05 +0200 |
parent | 2896:d276bf3f0464 |
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--- labels: - 'Stage-Stable' summary: Log warning when event handlers take too long ... Introduction ============ Most activities in Prosody take place within our built-in events framework, for example stanza processing and HTTP request handling, authentication, etc. Modules are able to execute code when an event occurs, and they should return as quickly as possible. Poor performance (e.g. slow or laggy server) can be caused by event handlers that are slow to respond. This module is able to monitor how long each event takes to be processed, and logs a warning if an event takes above a certain amount of time, including providing any details about the event such as the user or stanza that triggered it. The aim is to help debug why a server may not be as responsive as it should be, and ultimately which module is to blame for that. Configuration ====================== There is a single configuration option: ``` -- Set the number of seconds an event may take before -- logging a warning (fractional values are ok) log_slow_events_threshold = 0.5 ``` Metrics ======= In addition to the log messages, a new 'slow_events' metric will be exported to your configured stats backend (if any). Compatibility ------------- ------- -------------- trunk Works 0.10 Works 0.9 Doesn't work 0.8 Doesn't work ------- --------------