File

mod_privilege/README.markdown @ 4210:a0937b5cfdcb

mod_invites_page: Remove preauth URI button This button is incompatible with the majority of XMPP clients around, yet based on feedback from users, many are drawn to click it when they have any XMPP client installed already. In the case where the user already has software installed, we would prefer them to select it from the software list so they can follow the setup process suited to their specific client (we already track which software supports preauth URIs). If their client is not listed, they can still use the manual registration link instead.
author Matthew Wild <mwild1@gmail.com>
date Fri, 16 Oct 2020 11:03:38 +0100
parent 1992:8dda3d7d616f
child 4937:3ddab718f717
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---
labels:
- 'Stage-Alpha'
summary: 'XEP-0356 (Privileged Entity) implementation'
...

Introduction
============

Privileged Entity is an extension which allows entity/component to have
privileged access to server (set/get roster, send message on behalf of
server, access presence informations). It can be used to build services
independently of server (e.g.: PEP service).

Details
=======

You can have all the details by reading the
[XEP-0356](http://xmpp.org/extensions/xep-0356.html).

Usage
=====

To use the module, like usual add **"privilege"** to your
modules\_enabled. Note that if you use it with a local component, you
also need to activate the module in your component section:

    modules_enabled = {
            [...]
        
            "privilege";
    }

    [...]

    Component "youcomponent.yourdomain.tld"
        component_secret = "yourpassword"
        modules_enabled = {"privilege"}

then specify privileged entities **in your host section** like that:

    VirtualHost "yourdomain.tld"

        privileged_entities = {
            ["romeo@montaigu.lit"] = {
                roster = "get";
                presence = "managed_entity";
            },
            ["juliet@capulet.lit"] = {
                roster = "both";
                message = "outgoing";
                presence = "roster";
            },
        }

Here *romeo@montaigu.lit* can **get** roster of anybody on the host, and
will **have presence for any user** of the host, while
*juliet@capulet.lit* can **get** and **set** a roster, **send messages**
on the behalf of the server, and **access presence of anybody linked to
the host** (not only people on the server, but also people in rosters of
users of the server).

**/! Be extra careful when you give a permission to an entity/component,
it's a powerful access, only do it if you absoly trust the
component/entity, and you know where the software is coming from**

Configuration
=============

All the permissions give access to all accounts of the virtual host.

  -------- ------------------------------------------------ ----------------------
  roster   none *(default)*                                 No access to rosters
  get      Allow **read** access to rosters                 
  set      Allow **write** access to rosters                
  both     Allow **read** and **write** access to rosters   
  -------- ------------------------------------------------ ----------------------

message
-------

  ------------------ ------------------------------------------------------------
  none *(default)*   Can't send message from server
  outgoing           Allow to send message on behalf of server (from bare jids)
  ------------------ ------------------------------------------------------------

presence
--------

  ------------------ ------------------------------------------------------------------------------------------------
  none *(default)*   Do not have extra presence information
  managed\_entity    Receive presence stanzas (except subscriptions) from host users
  roster             Receive all presence stanzas (except subsciptions) from host users and people in their rosters
  ------------------ ------------------------------------------------------------------------------------------------

Compatibility
=============

If you use it with Prosody 0.9 and with a component, you need to patch
core/mod\_component.lua to fire a new signal. To do it, copy the
following patch in a, for example, /tmp/component.patch file:

``` {.patch}
    diff --git a/plugins/mod_component.lua b/plugins/mod_component.lua
    --- a/plugins/mod_component.lua
    +++ b/plugins/mod_component.lua
    @@ -85,6 +85,7 @@
                    session.type = "component";
                    module:log("info", "External component successfully authenticated");
                    session.send(st.stanza("handshake"));
    +               module:fire_event("component-authenticated", { session = session });
     
                    return true;
            end
```

Then, at the root of prosody, enter:

`patch -p1 < /tmp/component.patch`

  ----- ----------------------------------------------------
  0.10  Works
  0.9   Need a patched core/mod\_component.lua (see above)
  ----- ----------------------------------------------------

Note
====

This module is often used with mod\_delegation (c.f. XEP for more
details)