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mod_s2s_keepalive/mod_s2s_keepalive.lua @ 3503:882180b459a0
mod_pubsub_post: Restructure authentication and authorization (BC)
This deprecates the default "superuser" actor model and makes the
default equivalent to the previous "request.id".
A single actor and secret per node is supported because HTTP and
WebHooks don't normally include any authorization identity.
Allowing authentication bypass when no secret is given should be
relatively safe when the actor is unprivileged, as will be unless
explicitly configured otherwise.
author | Kim Alvefur <zash@zash.se> |
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date | Sat, 30 Mar 2019 21:16:13 +0100 |
parent | 1264:2db2c03dfb95 |
child | 3723:427879b46061 |
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local st = require "util.stanza"; local keepalive_servers = module:get_option_set("keepalive_servers"); local keepalive_interval = module:get_option_number("keepalive_interval", 60); local host = module.host; local function send_pings() for remote_domain, session in pairs(hosts[host].s2sout) do if session.type == "s2sout" -- as opposed to _unauthed and (not(keepalive_servers) or keepalive_servers:contains(remote_domain)) then session.sends2s(st.iq({ to = remote_domain, type = "get", from = host, id = "keepalive" }) :tag("ping", { xmlns = "urn:xmpp:ping" }) ); -- Note: We don't actually check if this comes back. end end for session in pairs(prosody.incoming_s2s) do if session.type == "s2sin" -- as opposed to _unauthed and (not(keepalive_servers) or keepalive_servers:contains(session.from_host)) then session.sends2s " "; -- If the connection is dead, this should make it time out. end end return keepalive_interval; end if module.add_timer then -- 0.9 module:add_timer(keepalive_interval, send_pings); else -- 0.8 local timer = require "util.timer"; local unloaded; timer.add_task(keepalive_interval, function() if not unloaded then return send_pings() end end); function module.unload() unloaded = true end end