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mod_muc_restrict_rooms/mod_muc_restrict_rooms.lua @ 3503:882180b459a0

mod_pubsub_post: Restructure authentication and authorization (BC) This deprecates the default "superuser" actor model and makes the default equivalent to the previous "request.id". A single actor and secret per node is supported because HTTP and WebHooks don't normally include any authorization identity. Allowing authentication bypass when no secret is given should be relatively safe when the actor is unprivileged, as will be unless explicitly configured otherwise.
author Kim Alvefur <zash@zash.se>
date Sat, 30 Mar 2019 21:16:13 +0100
parent 1614:79adec50b24d
line wrap: on
line source

local st = require "util.stanza";
local jid = require "util.jid";
local nodeprep = require "util.encodings".stringprep.nodeprep;

local rooms = module:shared "muc/rooms";
if not rooms then
        module:log("error", "This module only works on MUC components!");
        return;
end

local restrict_patterns = module:get_option("muc_restrict_matching", {});
local restrict_excepts = module:get_option_set("muc_restrict_exceptions", {});
local restrict_allow_admins = module:get_option_boolean("muc_restrict_allow_admins", false);

local function is_restricted(room, who)
	-- If admins can join prohibited rooms, we allow them to
	if restrict_allow_admins and usermanager.is_admin(who, module.host) then
		module:log("debug", "Admins are allowed to enter restricted rooms (%s on %s)", who, room)
		return nil;
	end

	-- Don't evaluate exceptions
	if restrict_excepts:contains(room) then
		module:log("debug", "Room %s is amongst restriction exceptions", room())
		return nil;
	end

	-- Evaluate regexps of restricted patterns
        for pattern,reason in pairs(restrict_patterns) do
                if room:match(pattern) then
			module:log("debug", "Room %s is restricted by pattern %s, user %s is not allowed to join (%s)", room, pattern, who, reason)
                        return reason;
                end
        end

	return nil
end

module:hook("presence/full", function(event)
        local stanza = event.stanza;

        if stanza.name == "presence" and stanza.attr.type == "unavailable" then   -- Leaving events get discarded
                return;
        end

	-- Get the room
	local room = jid.split(stanza.attr.to);
        if not room then return; end

	-- Get who has tried to join it
	local who = jid.bare(stanza.attr.from)

	-- Checking whether room is restricted
	local check_restricted = is_restricted(room, who)
        if check_restricted ~= nil then
                event.allowed = false;
                event.stanza.attr.type = 'error';
	        return event.origin.send(st.error_reply(event.stanza, "cancel", "forbidden", "You're not allowed to enter this room: " .. check_restricted));
        end
end, 10);