File

mod_graceful_shutdown/mod_graceful_shutdown.lua @ 5519:83ebfc367169

mod_http_oauth2: Return Authentication Time per OpenID Core Section 2 Mandatory To Implement, either MUST include or OPTIONAL depending on things we don't look at, so might as well include it all the time. Since we do not persist authentication state with cookies or such, the authentication time will always be some point between the user being sent to the authorization endpoint and the time they are sent back to the client application.
author Kim Alvefur <zash@zash.se>
date Mon, 05 Jun 2023 22:32:44 +0200
parent 4893:d4ce29c772ac
line wrap: on
line source

-- luacheck: ignore 122/prosody 113/prosody

local timer = require "util.timer";
local portman = require "core.portmanager";
local server = require "net.server";

module:set_global();
local orig_shutdown = prosody.shutdown;

local pause = module:get_option_number("shutdown_pause", 1);

function module.unload()
	prosody.shutdown = orig_shutdown;
end

prosody.shutdown = coroutine.wrap(function (reason, code)
	prosody.shutdown_reason = reason;
	prosody.shutdown_code = code;
	timer.add_task(pause, prosody.shutdown);
	coroutine.yield(true, "shutdown initiated");
	-- Close c2s ports, stop accepting new connections
	portman.deactivate("c2s");
	portman.deactivate("legacy_ssl");
	portman.deactivate("c2s_direct_tls");

	-- Close multiplexing ports to ensure c2s is not reachable via those either
	portman.deactivate("multiplex");
	portman.deactivate("multiplex_ssl");
	portman.deactivate("proxy"); -- mod_net_proxy

	-- Close all c2s sessions
	for _, sess in pairs(prosody.full_sessions) do
		sess:close{ condition = "system-shutdown", text = reason }
	end
	-- Wait for notifications to be sent
	coroutine.yield(pause);
	-- Event for everything else to shut down
	prosody.events.fire_event("server-stopping", {
		reason = reason;
		code = code;
	});
	-- And wait
	coroutine.yield(pause);
	-- And stop main event loop
	server.setquitting(true);
	-- And wait for death
	coroutine.yield(pause * 3);
	-- you came back? die zombie!
	os.exit(1);
end);