File

mod_post_msg/mod_post_msg.lua @ 3656:3e0f4d727825

mod_vcard_muc: Add an alternative method of signaling avatar change When the avatar has been changed, a signal is sent that the room configuration has changed. Clients then do a disco#info query to find the SHA-1 of the new avatar. They can then fetch it as before, or not if they have it cached already. This is meant to be less disruptive than signaling via presence, which caused problems for some clients. If clients transition to the new method, the old one can eventually be removed. The namespace is made up while waiting for standardization. Otherwise it is very close to what's described in https://xmpp.org/extensions/inbox/muc-avatars.html
author Kim Alvefur <zash@zash.se>
date Sun, 25 Aug 2019 20:46:43 +0200
parent 2989:926aaaeb0d21
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module:depends"http"

local jid_split = require "util.jid".split;
local jid_prep = require "util.jid".prep;
local msg = require "util.stanza".message;
local test_password = require "core.usermanager".test_password;
local b64_decode = require "util.encodings".base64.decode;
local formdecode = require "net.http".formdecode;
local xml = require"util.xml";
local json = require "util.json";

local function require_valid_user(f)
	return function(event, path)
		local request = event.request;
		local response = event.response;
		local headers = request.headers;
		if not headers.authorization then
			response.headers.www_authenticate = ("Basic realm=%q"):format(module.host.."/"..module.name);
			return 401
		end
		local from_jid, password = b64_decode(headers.authorization:match"[^ ]*$"):match"([^:]*):(.*)";
		from_jid = jid_prep(from_jid);
		if from_jid and password then
			local user, host = jid_split(from_jid);
			local ok, err = test_password(user, host, password);
			if ok and user and host then
				module:log("debug", "Authed as %s", from_jid);
				return f(event, path, from_jid);
			elseif err then
				module:log("debug", "User failed authentication: %s", err);
			end
		end
		return 401
	end
end

local function handle_post(event, path, authed_user)
	local request = event.request;
	local response = event.response;
	local headers = request.headers;

	local body_type = headers.content_type;
	local to = jid_prep(path);
	local message;
	if body_type == "text/plain" then
		if to and request.body then
			message = msg({ to = to, from = authed_user, type = "chat"},request.body);
		end
	elseif body_type == "application/x-www-form-urlencoded" then
		local post_body = formdecode(request.body);
		message = msg({ to = post_body.to or to, from = authed_user,
		                type = post_body.type or "chat"}, post_body.body);
		if post_body.html then
			local html, err = xml.parse([[<body xmlns="http://www.w3.org/1999/xhtml">]]..post_body.html..[[</body>]]);
			if not html then
				module:log("warn", "mod_post_msg: invalid XML: %s", err);
				return 400;
			end
			message:tag("html", {xmlns="http://jabber.org/protocol/xhtml-im"}):add_child(html):up();
		end
	elseif body_type == "application/json" then
		local post_body = json.decode(request.body);
		if not post_body then return 400; end
		message = msg({ to = post_body.to or to, from = authed_user,
		                type = post_body.type or "chat"}, post_body.body);
	else
		return 415;
	end
	if message and message.attr.to then
		module:log("debug", "Sending %s", tostring(message));
		module:send(message);
		return 201;
	end
	return 422;
end

module:provides("http", {
	default_path = "/msg";
	route = {
		["POST /*"] = require_valid_user(handle_post);
		OPTIONS = function(e)
			local headers = e.response.headers;
			headers.allow = "POST";
			headers.accept = "application/x-www-form-urlencoded, text/plain";
			return 200;
		end;
	}
});