File

mod_http_host_status_check/mod_http_host_status_check.lua @ 3656:3e0f4d727825

mod_vcard_muc: Add an alternative method of signaling avatar change When the avatar has been changed, a signal is sent that the room configuration has changed. Clients then do a disco#info query to find the SHA-1 of the new avatar. They can then fetch it as before, or not if they have it cached already. This is meant to be less disruptive than signaling via presence, which caused problems for some clients. If clients transition to the new method, the old one can eventually be removed. The namespace is made up while waiting for standardization. Otherwise it is very close to what's described in https://xmpp.org/extensions/inbox/muc-avatars.html
author Kim Alvefur <zash@zash.se>
date Sun, 25 Aug 2019 20:46:43 +0200
parent 2765:85cf9a8b4020
line wrap: on
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local heartbeats = module:shared("/*/host_status_check/heartbeats");
local events = module:shared("/*/host_status_check/connection_events");
local host_status_ok = module:shared("host_status_ok");

local time = require "socket".gettime;
local template = require "util.interpolation".new("%b{}", function (s) return s end)

module:depends "http"

local threshold = module:get_option_number("status_check_heartbeat_threshold", 10);

local function status_string(status, duration, comment)
	local string_timestamp;
	if duration then
		string_timestamp = ("(%0.2fs%s)"):format(duration, comment or "");
	elseif comment then
		string_timestamp = ("(%s)"):format(comment);
	else
		return status and "UP" or "DOWN";
	end
	return (status and "UP " or "DOWN ")..string_timestamp;
end

local function string_pad(s, len)
	return s..(" "):rep(len-#s);
end

local status_page_template = [[
STATUS {status}
{host_statuses%HOST {item} {idx}
}]];

function status_page()
	local host_statuses = {};
	local current_time = time();

	local all_ok = true;
	local failed_hosts = {};

	for host in pairs(hosts) do
		local last_heartbeat_time = heartbeats[host];
		
		local ok, status_text = true;
		
		local is_component = hosts[host].type == "component" and hosts[host].modules.component;
		
		if is_component then
			local current_status = hosts[host].modules.component.connected;
			if events[host] then
				local tracked_status = events[host].connected;
				if tracked_status == current_status then
					status_text = status_string(current_status, time() - events[host].timestamp);
				else
					status_text = status_string(current_status, nil, "!");
				end
			else
				status_text = status_string(current_status, nil, "?");
			end
			if not current_status then
				ok = false;
			end
		else
			local event_info = events[host];
			local connected = true;
			if event_info then
				connected = event_info.connected;
			end
			status_text = status_string(connected, event_info and (time() - events[host].timestamp), not event_info and "?");
		end

		if last_heartbeat_time then
			local time_since_heartbeat = current_time - last_heartbeat_time;
			if ok then
				if time_since_heartbeat > threshold then
					status_text = ("TIMEOUT (%0.2fs)"):format(time_since_heartbeat);
					ok = false;
				else
					status_text = status_text:gsub("^%S+", "GOOD");
				end
			end
		end

		if not ok then
			all_ok = false;
			table.insert(failed_hosts, host);
		end
		
		if not ok or is_component or last_heartbeat_time then
			host_statuses[host] = string_pad(status_text, 20);
		end
		local last_ok = host_status_ok[host];
		if last_ok ~= ok then
			if last_ok ~= nil then
				module:log("warn", "Host status check %s (%s)", ok and "OK" or "FAILED", status_text);
			end
			host_status_ok[host] = ok;
		end
	end
	local page = template(status_page_template, {
		status = all_ok and "OK" or ("FAIL: "..table.concat(failed_hosts, ", "));
		host_statuses = host_statuses;
	});
	return page;
end

module:provides("http", {
	route = {
		GET = status_page;
	};
})