File

mod_compression_unsafe/README.markdown @ 3656:3e0f4d727825

mod_vcard_muc: Add an alternative method of signaling avatar change When the avatar has been changed, a signal is sent that the room configuration has changed. Clients then do a disco#info query to find the SHA-1 of the new avatar. They can then fetch it as before, or not if they have it cached already. This is meant to be less disruptive than signaling via presence, which caused problems for some clients. If clients transition to the new method, the old one can eventually be removed. The namespace is made up while waiting for standardization. Otherwise it is very close to what's described in https://xmpp.org/extensions/inbox/muc-avatars.html
author Kim Alvefur <zash@zash.se>
date Sun, 25 Aug 2019 20:46:43 +0200
parent 2793:4b7e6c01aa1c
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**NOTE:** XMPP compression has unresolved [security concerns](https://mail.jabber.org/pipermail/standards/2014-October/029215.html),
and this module has been removed from Prosody and renamed.

While the bandwidth usage of XMPP isn't that much, compressing the data
sent to/from your server can give significant benefits to those on slow
connections, such as dial-up or mobile networks. Prosody supports
compression for client-to-server (if your client supports it) and
server-to-server streams using the mod\_compression plugin.

# Details

mod\_compression implements [XEP-0138], and supports the zlib compression
algorithm.

## Dependencies

The XMPP protocol specifies that all clients and servers supporting
compression must support the "zlib" compression method, and this is what
Prosody uses. However you will need to install zlib support for Lua on
your system. There are different ways of doing this depending on your
system. If in doubt whether it is installed correctly, the command
`lua -lzlib` in a console should open a Lua prompt with no errors.

Debian/Ubuntu
:   `apt-get install lua-zlib`

LuaRocks
:   `luarocks install lua-zlib`

Source
:   <https://github.com/brimworks/lua-zlib>

# Usage

``` lua
modules_enabled = {
    -- Other modules
    "compression_unsafe"; -- Enable mod_compression_unsafe
}
```

## Configuration

The compression level can be set using the `compression_level` option
which can be a number from 1 to 9. Higher compression levels will use
more resources but less bandwidth.

## Example

``` lua
modules_enabled = {
    -- Other modules
    "compression_unsafe"; -- Enable mod_compression_unsafe
}
 
compression_level = 5
```