File

mod_limits/README.markdown @ 2608:362ca94192ee

mod_smacks: Add resumed session to event "smacks-hibernation-end" Older versions of this event only have the "intermediate" session in event.session (the one used to resume the existing session), but not the resumed one. This adds event.resumed which contains the resumed one alongside to event.session.
author tmolitor <thilo@eightysoft.de>
date Sat, 11 Mar 2017 01:37:28 +0100
parent 1820:8de50be756e5
child 4782:b935276ab1b4
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---
labels:
- 'Stage-Beta'
summary: 'Connection-level rate limiting'
...

Introduction
============

On some servers, especially public ones, it is desired to make sure that
everyone gets their fair share of system resources (and no more).

mod\_limits allows you to specify traffic bandwidth limits, preventing
any single connection hogging the server's CPU, RAM and bandwidth.

Details
=======

mod\_limits detects when a connection has exceeded its traffic allowance
and temporarily ignores a connection. Due to the way TCP and the OS's
network API works no data is lost, only slowed.

Configuration
=============

Currently mod\_limits is configured per connection type. The possible
connection types are:

-   c2s
-   s2sin
-   s2sout
-   component

The limits are specified like so in the **global** section of your
config (they cannot be per-host):

``` {.lua}
limits = {
  c2s = {
    rate = "3kb/s";
    burst = "2s";
  };
  s2sin = {
    rate = "10kb/s";
    burst = "5s";
  };
}
```

All units are in terms of *bytes*, not *bits*, so that "kb/s" is
interpreted as "kilobytes per second", where a kilobyte is 1000 bytes.

Compatibility
=============

  ----- -------------------
  0.9   Works
  0.8   Doesn't work(\*)
  ----- -------------------

(\*) This module can be made to work in 0.8 if you do two things:

1.  Install
    [util.throttle](http://hg.prosody.im/0.9/raw-file/d46948d3018a/util/throttle.lua)
    into your Prosody source's util/ directory.
2.  If you use libevent apply [this
    patch](http://prosody.im/patches/prosody08-mod-limits-fix.patch) to
    net/server\_event.lua.