File

mod_s2soutinjection/mod_s2soutinjection.lua @ 4730:1da4b815d2fe

mod_cloud_notify: Identify (and immediately push) urgent stanzas, e.g. calls This covers the following things: - A session that appears online, but has a broken TCP connection - Clients such as Siskin and Snikket iOS that require a push for calls to work It allows the stanza to be pushed immediately instead of waiting for the session to hibernate or an ack to timeout. It shouldn't break any existing cases.
author Matthew Wild <mwild1@gmail.com>
date Wed, 27 Oct 2021 19:12:03 +0100
parent 4557:864fefec1c07
child 4931:f4a9e804c457
line wrap: on
line source

local st = require"util.stanza";
local new_ip = require"util.ip".new_ip;
local new_outgoing = require"core.s2smanager".new_outgoing;
local bounce_sendq = module:depends"s2s".route_to_new_session.bounce_sendq;
local s2sout = module:depends"s2s".route_to_new_session.s2sout;

local injected = module:get_option("s2s_connect_overrides");

local function isip(addr)
	return not not (addr and addr:match("^%d+%.%d+%.%d+%.%d+$") or addr:match("^[%x:]*:[%x:]-:[%x:]*$"));
end

module:hook("route/remote", function(event)
	local from_host, to_host, stanza = event.from_host, event.to_host, event.stanza;
	local inject = injected and injected[to_host];
	if not inject then return end
	log("debug", "opening a new outgoing connection for this stanza");
	local host_session = new_outgoing(from_host, to_host);
	host_session.version = 1;

	-- Store in buffer
	host_session.bounce_sendq = bounce_sendq;
	host_session.sendq = { {tostring(stanza), stanza.attr.type ~= "error" and stanza.attr.type ~= "result" and st.reply(stanza)} };
	log("debug", "stanza [%s] queued until connection complete", tostring(stanza.name));

	local ip_hosts, srv_hosts = {}, {};
	host_session.srv_hosts = srv_hosts;
	host_session.srv_choice = 0;

	if type(inject) == "string" then inject = { inject } end

	for _, item in ipairs(inject) do
		local host, port = item[1] or item, tonumber(item[2]) or 5269;
		if isip(host) then
			ip_hosts[#ip_hosts+1] = { ip = new_ip(host), port = port }
		else
			srv_hosts[#srv_hosts+1] = { target = host, port = port }
		end
	end
	if #ip_hosts > 0 then
		host_session.ip_hosts = ip_hosts;
		host_session.ip_choice = 0; -- Incremented by try_next_ip
		s2sout.try_next_ip(host_session);
		return true;
	end

	return s2sout.try_connect(host_session, host_session.srv_hosts[1].target, host_session.srv_hosts[1].port);
end, -2);