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prosody-modules
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mod_smacks/mod_smacks.lua @ 586:f733e7599ed6
mod_smacks: Add logging to hibernation and session destruction (thanks darkrain)
author | Matthew Wild <mwild1@gmail.com> |
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date | Sun, 29 Jan 2012 20:34:14 +0000 |
parent | 576:44b69c3d5351 |
child | 587:322a14acd974 |
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--- a/mod_smacks/mod_smacks.lua Sat Jan 28 15:10:04 2012 +0100 +++ b/mod_smacks/mod_smacks.lua Sun Jan 29 20:34:14 2012 +0000 @@ -181,10 +181,12 @@ handle_unacked_stanzas(session); end else + session.log("debug", "mod_smacks hibernating session for up to %d seconds", resume_timeout); local hibernate_time = os_time(); -- Track the time we went into hibernation session.hibernating = hibernate_time; local resumption_token = session.resumption_token; timer.add_task(resume_timeout, function () + session.log("debug", "mod_smacks hibernation timeout reached..."); -- We need to check the current resumption token for this resource -- matches the smacks session this timer is for in case it changed -- (for example, the client may have bound a new resource and @@ -194,11 +196,14 @@ -- Check the hibernate time still matches what we think it is, -- otherwise the session resumed and re-hibernated. and session.hibernating == hibernate_time then + session.log("debug", "Destroying session for hibernating too long"); session_registry[session.resumption_token] = nil; session.resumption_token = nil; -- This recursion back into our destroy handler is to -- make sure we still handle any queued stanzas sessionmanager.destroy_session(session); + else + session.log("debug", "Session resumed before hibernation timeout, all is well") end end); return; -- Postpone destruction for now